ahhhhh ure talking bout alvin (sorry not clan and never will be)
if thats ure only experiance with camping then its a different thing - when i handed my card back in i watched 4 people all hand in the brain and get a card due to timing - u have 10 secs after the first guy trades to trade it ya self - all 4 were able to trade there brains in in that 10 secs
a unique Mob that drops items is VERY different - only 1 person/team can win the spawn by outdamaging the others and after that if they lost they are gonna have to wait 18 hours (if it isnt a dungeon mob 18-19 hours seems to be the standard) to have another go and then there will be more too - u cant ask a person to wait 18 hours cause u got there first - on the other hand neleb is a 20 min spawn - ther eu will see teams set queues up (i have myslef) - like this
Team 1 needs 4 robes
Team 2 needs 2 robes
Team one arrives first and gets one robe
Team 2 arrive and agree they will share kills
Team 2 get next spawn and gets 1 rone
Team 1 gets next spawn and gets a 2nd robe
team 2 gets next spawn and gets the last robe they need and leave
team1 gets the next few spawns and leaves
ive done this with no complaints on ether side but thats a 20 min spawn - try doing that with a 4 hour spawn (foreman) - i dont think ull find many people setting up queues for that and thats only less than a 1/4 of the time outdoor special mobs take to spawn
time of arrival in these cases meens nothing - FC needs to reevaluate mob spawns so it does - more like neleb