- The Enforcer demand that the Engie pull with his bot from 1st room
- None has pulling / calming macros.
- Someone ask how you can type so fast "Calming ((( Seasonned Nanotechnician )) --> Don't hit !!" every time.
- The MP has his healing pet on him.
- The tank is under 40% HP and starts running to the exit while the Doc try to targets him.
- The Adventurer has to talked into actually healing the group, because he doesn't wan to slow down his damage output.
- The NT insist to open each fight with a nuke on the target, because if he does not he won't able to nuke it a second time.
- The Crat refuse to calm mobs because there's a puller and that he should know his job.
- The level 85 Doc won't group with you for a mission in BS because it's only Q130 and he won't get 50k xp a kill.
- The Trader explain to every single profession in the team how to play and what to do, while nether healing / wrangling / calming and getting all the aggro by an initial crit on each mob.
- The MA will insist on tanking while there's 2 slayerdroids in team and will get pissed off because the Engies trimmered the slayers so much that he can't hold aggro.
- The MP insist on sicking his Mezz pet on adds, certifying that if we don't mess up it will be ok.
- The 130 NT don't know how to duplicate a mission key.
- The same NT goes to the mission without telling the team to follow or how to get there, insisting that we should just look on the icon in the mission panel.
- The 120 Adventurer has a Tank armor.
- The 115 MA has a Battlesuit.
Disclaimer : any similarities with live people or situations is intentional - All this happened to me - If you recognize yourself here I hope you got some clues now