FYI, I've always kept mine running incase I need to summon a pet mid combat. It means I am unable to receive less team buffs, but I've been able to live with that so farOriginally posted by Cz
MPs: Isn't this more about keeping an eye on your own buffs, and make sure you replenish them in time? Or do MPs use Mocham's, suppon pets, then cancel Mocham's? (I don't play a high level MP, so I don't know.)
/me puts on her flame protective battle suit
I truely think 14.2 will be the biggest change to AO ever (and I mean the OE implimentation, not a big bug that slips in ). I am already looking forward to it! I have a points:
All I can think of right, now, but I'll add to it.
- Will pets give you some sort of indication that they are "Over equipped"? It will be terrible for them not to give you some sort of indication (they often now, just sit there and do not do anything, so how will we know?)
- Over equipped items, just have to have an indicating colour. Like the red coloured Yalms when you go indoors. I would personally like to see varying colours depending on the OE reduction, maybe greeny (20%), yellowy (40%), organey (60%) and reddish (80%+). People are going to be seriously confused otherwise IMHO.
- I know you've stated this will not effect implants, but I just want to check something. If I use a step-up implant to equip an implant with a secondary req. which is not high enough, will the implant not be effected at all when I do not meet the reqs?
If not, in a way this is bad. I mean, you will still be able to hugely OE implants. OK, so not as big as an increase in stats as a 132 wrangle (QL200 shinings give +105), but it will still throw some balance no?- IPR, wow. I am so pleased about this! I've always cursed Funcom for not forgiving earlier mistakes, now the cursing can stop I can finally gain back IP I spend in pistol skill when FAs were the rage!
- How will the IPR handle IP rings (are there such things?)
I would like to make one thing perfectly clear to Funcom though. I know you already know this, but I am going to state it anyway (for effect its in bold ):
This patch is going to make a lot of people very unsure about their characters effectiveness. Its going to annoy a lot of people. Please, please, please do not let it be a buggy patch. Give us testers time to test it - FULLY, people time to see it on testlive and for the bugs to be squashed. The last thing you want is for the IPR feature to "loose" IPs and then you have to do a full rollback or something. People will leave in droves, its that simple.