Only a few hours and most of the important stuff have been said.
Brick up at least one of the wompas (preferably the Tir one, since it seems that's where the clanners arrive at Rubi-Ka). The glass bubble sounds fun too.
Bring ICC HQ to life sounds like a great idea (I was so disappointed when I found that place).
Like most of us, I don't want to 'win' - I want to stay out of the conflict (and maybe make a cred or two doing so).
Superior NF's seems to be a problem for most profesions. I'm a fixer so I couldn't care less for my own Nanos, but it would be nice to know that the neutral Docs have the best heals they can use. If you feel this is something that can only come from being backed up by a lager corporation/organisation, then give us one (1) machine that has nanos from all profesions. I'm sure enough superior NFs are somehow 'leaking' out of OT/Clan warehouses to fill up one vendor.
Hey, don't look at me! He did it! /me points at Rollo303
If you plan on having NPCs in cities attack our lowbies, could you at least give us some kind of warning? Say, NPC 'Henry Rollins' is neut-friendly and will never attack a neutral if not attacked first, but NPC 'Will Smith' is a freakin nutcase and will gun down any lower level neutral that sets his foot in West Athen.
The ability to make neutral organisations have done a lot to raise the gaming experience for me. Kinda turned it from a huge FPS to what I think is (no pen-and-paper-dungeons-and-whatever-childhood for me), more of a RPG.
The IFF/[tab] is pain, although I can see the logic behind this. An OT employee doesn't identify a clanner as a target (Foe) specifically, he/she identifies another OT employee as a non-taget (friend). Neuts, not being identified as 'friends', will automatically fall into the 'foe' category. Not much to do about this from a 'realistical' pov, but since this is just a game: PLEASE GET US OFF OF THEIR [TAB].
/G13