Maybe you could improve groupng and such by adding a more PvP enviroment (ill explain)... or if thats to much, maybe add a server deticated to PvP... One of my favorite MMORPG's of all time (besides this one) was Asherons Call... and not the "carebear" servers, but Darktide, the PK only server... i cant tell you how much fun everyone has there... how tense everything gets, and on top of that, the player created politics are simply incredible, if maybe AO could implement an alliegence system like AC. Its amazing. EQ has AI factions... kill 3 million orcs and people will like you...i thought that was BORING... on AC its the same way, but you kill somone and you have an entire monarchy ranging in people from 10-6000 people not only NOT likeing you... practicly HUNTING you down and KOS'ing... kill on site. you talked about groups... well hunting would bring a whole new meaning with PvP! imagine that you cant go out of town alone or you might get killed, or raided while your camping your favorite place to hunt! so you gotta defend it! almost like something out of a real science fiction or fantasy novel aint it? heh, im just throwing ideas into the air, i could go on forever about how cool i think PvP adds politics and realism to a game!! but... of course with PvP you need to work on ALOT of balance of characters or you have another Dark Age of Camelot game... heh