People seem to attribute an ma's low damage output to the fact that their attacks can be delivered faster but each one does less damage per hit. That low damage is then reduced to minimun by the opponents ac.
Well, consider this:
You are attacking an elephant and you have your fists, an uzi and an elephant gun.
1. With fists. You can stand there all day punching an elephant's leg and all you will get is a sore fist and a pissed off elephant.
2. You can shoot the elephant with the uzi (a fast firing weapon where each bullet hits with relatively low force). The elephant has such thick skin, mucsel and bone that the bullets just bounce of its skull causing superficial damage. It way die later of blood loss or disease.
3. You can shoot the elephant with the elephant gun (designed for killing elephants!) It only fires two shots but each one is such high calibre that the bullet is capable of peircing its skull and blowing its brains out its ass.
The ac system may not be fun to play but it _is_ realistic.
I think the answer is MA weapons should allow the ma to do more damage.
An MA does not have to be Bruce Lee. An MA can be a _NINJA_. Swords, Sai, Nunchucks, Staffs, Bows, Crossbows, Throwing Knives, Throwing Stars. Sneak Attacks, supernatural powers!!
Has anyone ever read Elektra Assasin? She has the ability to do something called a Silent Shout which projects people through windows etc.
Earthstick.