I think you should:
1)
Make it possible to make people find teammates via an Icon or colour.
For instance if Im looking for a team I could click off a checkbox in the teamwindow. And this would make an icon appear next to my name above my head (or change the colour of my name). So that other players can se that im looking for a team!
This would make it much more easy to find teammates.
2)
You could make up a lot more mission-texts. It is irritationg to get 2 missions with virtually the same text twice in one day. How many "mad bombers" and creatures building "nest/hive" is there on this planet!!!! If you want I would be happy to help with some mission-texts. Just send me an e-mail :-)


... Meaning I played AC since beta, what attracted me to AC was the skill based system to be able to tailor a charater in unique ways apart from others. Then i played EQ since beta and they did a GREAT job in CHARACTER ROLES! meaning everyone HAS a specific job! Then i tried UO which ROCKED when it came to land/housing/storage and NPC merchants and finally i played DaoC and about the ONLY good thing i got from them was the ability to parse TEXT, meaning its nice to have a split window between regular chat text and combat text!... Soo im not a dev im just someone that likes to play MMORPGS, I guess what im trying to bottom line is, take all those stregths from those games and see how we/AO could merge it in our game system. I.E. 