Excellent ideas, I especially like the boss mob spawn when a group is tearing apart a particular hunting ground.
As a crat I can solo just fine, but I'm only level 92 right now so I may hit a wall or something when I turn 100. Maybe someone at FC could take the time to play several level 120-150 chars to see what the fuzz is all about?
I love the ability to solo, it's my choice and I don't have to stay ingame for long periods forming a team etc. I can log on, play, and log off when I want. There are some problems with soloing at higher levels though, the biggest are these:
Missions are too large/timeconsuming
If I want to do a mission now, with a difficulty setting that will be challenging and rewarding (70%) I have to spend at least one hour inside the dungeon, and that's on a good day. Most missions takes two or more hours to complete, even if the mobs aren't that hard to kill. It would be great if something could be done to lower the size of missions or the time it took to kill everything inside.
Lack of non-mission things to do
Well, mostly speaks for itself, but when I play solo the only thing that is worth doing is missions. Good rewards + nice xp is too tempting compared to a large spawn with slow xp and a big risk of dying. The upgraded loot on mobs helped, but as they also improved inside missions it kinda cancelled itself out. Exploring is only fun to a degree, and since I'm a crat I have to tradeskills to speak of. The only thing I've found to be interesting these days is charming NPCs and entertaining newbies with /pet social
Anyway, all your suggestions are good ones, so please do everything as soon as possible.