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Thread: How about implementing manuals for useful items?

  1. #1
    Megabio
    Guest

    How about implementing manuals for useful items?

    Well, it doesn't seem very logical to give us trade skills, and then take away any manuals to all the good weapons (novaflows, hammers, et cetera) The only commonly used weapon that is an instruction guide is a mausser, and hehe, the submachinegun kits are broke.

    If you want to go into that this will ruin the economy, yaddy yaddy ya, yes, it will ruin it because someone decided they should actully dump a million or two IPs into their trade skills and spend the time building the stuff.

    If you are relly worried, make the manuals mission only or something, I dunno.

    BUt if you do trade skills and take out any useful items, what is the point?
    ~Chris

  2. #2

    Thumbs up

    Yes, it's right!
    Trade skills are useless now!
    Please do something for this!!!

    I'm an engineer 53... and make weapon at this level
    is unprofitable.

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