When is this bug going to get fixed? Is it getting dealt with when over-equippers get addressed? I know that the two are related. And I'm surprised that the design team doesn't have the math down to even this whole thing out.

I have one nano that is resilient and not supposed to be resisted as much, and at a minimum is supposed to do 595 points of dmg. NF attacks are supposed to be NOT dependant on armor for resists or subject to AC point reduction yet there is a lasersniper mob on which this one NF continuously hits for 505 dmg EVERY time.

Just curious if there are any plans to fix this or if the combat system is completely FUBAR now because of all the radical PvM and PvP changes that have been made.