1: No, they did not do a good job informing us about this, but in all fairness it was stated in the major news article which is displayed in everyone's start up window that pops up when logging in. As I agree, it could have been pointed out more directly in the patch message and they could have recoded the old pillows. FC has appoligized for this and they will try to recode existing items if changed in future patch. So you can claim victory on that pointOriginally posted by Etechie
Fact 1: Did Funcom do a good job informing players about the change ? I couldnt find anything about Pillow Nerf nor Dual wielding pillow issue in patch msg. It was posted in a lil thread in forum, and you expect ppl to read EVERY single thread in forum ?
Fact 2: Ive found this gun, +30 MC +30 TS and +30 something else. IF a wise NT knew dual wielding pillows were going to be disallowed, obviously he/she would have chosen the gun ! Gun does WAY MORE damage and gives more MC bonus than your suggested pillow + a 1hb wep and IP-wise the gun comes in cheaper cost too.
In addition wheres the IP reallocation as Gauter promised LONG TIME BEFORE they nerfed this pillow ?
Players are angry because they feel cheated by all these empty funcom promises !
Im late, gonna rush to work now.........
2: I do sincerely hope that new items with different statboosts will keep coming into this game, and that every time a new item come ingame we will not have a massive attack from a few players complaining about how they have to reroll because they have used IP in other skills. What will we find in Island of Jobe ? Shall there be nothing new to discover ? As in RL we will not always know what happens next, so if some mad nanonutter sitting alone in his cave somewhere hidden on that Island has a nanoskill boosting wig requiring 850 in hairdressingskill to wear, well, then that is life. Lvl up and put IP into hairdressing or continue wearing helm, that is for you to decide.
Can someone lvl175+ tell us if they still use all their IP everytime they lvl, or if they have enough to 'save' up some in case of nice items with other skill req's should be added ? I don't know, and it will be waste of time to discuss IP relocation if we'll get plenty of it at high lvls. Someone suggested you should be allowed to relocate a limited amount of IP per lvl, I think that should be considered by FC, what about making same amount IP you get per lvl relocatable too ? ie lvl 2-14 you will get 4000, and you can also relocate 4000, at lvl 15-49 you would get 10 k and relocate up to 10k, and so on... That should be ok I think and also make FC able to add/remove/boost/nerf items etc without getting spamned with "I quit" posts, maybe...
Ok, I am trying do discuss this issue here, if you would too without naming/flaming/abusing, and comment/add your ideas to what would actually improve your time in AO, then maybe we actually would ACHIEVE something. To point at a problem without contributing towards possible solutions is not very constructive, and will seldom result in something you would like so see happen - because no one ever knew that was what you wanted.
A little advise: To hide your excellent points and ideas behind a firewall of foul language, namecalling and abusive writing is not very smart. IRL you stopped believing that would get you anywhere at the age of 6.