I play this game solo. All my friends already quit the game so this is how I play exclusively nowadays. I pretty good equipped I think, armor can be raised but its still well above my own lvl in QL.
Here is my char:
91 agent
QL 181 OET Type 77a Lovemaker (maxed shotgun and rifle skills)
Full 105-115 flowertech + hanshi cloak
607 atk buffed, 2380ac's
I tried to keep up nano skills as well, what I been suffering in is defensive skills. Have only a bit over 100 in those and this might be part of the reason for my problems but then again where am I supposed to get spare IP from to put points into 2 dark blue skills and at same time try keep nano skills up somewhat (and I'm still hurting in those)?
Loaded up 3 missions today:
Mission 1:
All greys except the mob I am supposed to kill. This is quite common in 50% missions and it is a complete waste of time.
Mission 2:
Many greys, a few greens but a bunch of light orange mobs. Most orange mobs die easy except 2: Seasoned Highwayman and Seasoned Thug.
Seasoned Thug got like 7000-8000HP and hit me for 325 quite often.
Seasoned Highwayman got less HP, I'd guess 7000 or so but they always use some reflective shield so instead of 2400dmg crits I can only get 1700dmg crits on them the few times I crit (using low light targeting scope and subconcious guidance of course). Problem is this mob hit me for max EVERY shot. 325 EVERY SHOT. I have 2404 hp so naturally I dont last very long.
Only way I can solo these mobs is pull them to zone, do as much dmg I can then zone out, heal (maxxed treatment now because of the implants so I heal 540 per shot from treatment pack), then zone in and repeat. After 12.8 or 12.9 mobs regen very fast (completely unannounced BIG nerf for me and all others who solo). So usually they regen just as fast as I can do damage unless when I'm lucky and land 1 or 2 crits. If I keep at it I can usually kill them but it usually takes like 20min per mob!
Another issue is mobs camp zone in after they get pulled there. And after 13.0 they aggro immediately when I'm done zoning (there used to be a small period you wouldnt get aggroed before). Same when I zone out, so if I have to zone out from a mob I cant kill, and then get aggroed from a hostile mob outside I am simply dead. This is also a unannounced nerf that has huge impact on my playing style.
Outside the box the CD came in when I bought this game it says "Team up or fight solo against monters and other players!". I saw an official post by a funcom employee saying this game should be soloable to 200. I got news for you, it is NOT. I do not wanna waste hours every day looking for groups, I'm quite fed up of that after EQ. Ironic thing is in EQ you can actually solo fairly effective to 60 with most classes. In AO XP is 5+ times as fast in groups compared to solo play. I cant advance anymore with my playing style, so this game is over for me.
I can't imagine for 1 second that those who actually are responsible for balancing this game even plays it.
Or is this just me?