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Nov 16th, 2001, 12:21:03
#1
I would like to see Doctors Spells Not Effect NT's Casting
If you have two Doc's in a group its murder on an NT. Especially if one is casting group based heals and the other giving you those un-removable heals that just spam your Nt Cast Channel constantly. Healing you 53 points constantly until they refresh it.
I actually quit a group with that situation because the doc was adamant about it;
"I'll stop casting group heals if you want to see everyone dieing". They kind of missed those 500 nukes once in a while too as they found that it takes all kinds to bring down a mob.
I love Doc's, dont get me wrong but their spells are in direct competition to my casting damage or more crucially a root on some creature that is beating on me or any other member in the group.
In a society 30k years in the future with nano bots galore I would thing that body healing would be on a different channel than direct damage programs.. Imagine my spells killing members of my group because they are out of order with the doctors. Think Multiplexing.
A
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Nov 16th, 2001, 12:37:28
#2
Leetas
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Nov 19th, 2001, 03:26:34
#3
Leetas
The reason for this behavior is reasonably apparent:
When you cast a buff or de-buff on anything (including yourself) you are forcing the target's NC to run a program. When casting onto another, you are overriding what their NC is presently doing. Perhaps a chip that would allow multitasking would be good (this would sacrifice available NCU in the name of fast-casting while being healed/buffed and would increase risk of multiple debuffs hitting you at the same time).
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Nov 20th, 2001, 14:19:10
#4
Soleet
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Nov 20th, 2001, 15:44:12
#5
Leetas
<nitpicking>
It's programs, not spells... it's not magic, it's science! Not casters, but programmers... Why is this so hard for some people to grasp?
</nitpicking>
/Nev
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