It seems to me that there have been a few(ok, maybe a lot) of complaints about not being able to attack someone who is in your pvp range because they are teamed with someone else that isnt. In some cases, the people are obviously taking advantage of the situation by teaming with others well outside their own range to make themselves unattackable. In others, its only a few levels difference, but it still prevents combat. For example, if a lvl 30 guy wanted to attack a lvl 32 player, if neither were teamed, they could fight. If the lvl 32 player is teamed with someone withing his pvp range, but at the top of it, he wouldnt be attackable by the lvl 30 guy.
In some cases people are used to teaming with a certain group of people, lets say, for example, a lvl 115, 122, 143, and a 151 like teaming for missions. They team together all the time. However, in pvp, they are outside of eachothers range. They shouldnt have to break up what is a nice, successful team just to accomodate pvp restrictions.
Wouldnt it make sense, and if it doesnt make sense to you, thats fine, I'd like to hear opposing opinions as well, to synchronize the pvp and teaming ranges? This would cut out some problems with who is attackable, and let people who are used to teaming together go into pvp combat together as well.