I was thinking when defending bases this week that a better system could be implimated in getting people to the bases faster. What came up was this: if you share a team with a player from the attacked base you could controller grid in with them.
this has setbacks, and i dont tower battle that often (mostly cause i'm in a MA and the higher level battles are too taxing on my computer) and also has benfits. it could also be expolitable.
Pros: defending forces reach the base faster resulting in a advantage for the attacked guild.
Cons: some bases would never get destroyed b/c the defence would always be overwheming, especially large bases (QL200+)
from what i've seen, the greatest advantage the attacking side has is the fact the players are lazy; unless they get fixer grided or have a base nearby they wont go. i am not promoting the idea, i'm just pitching it to more experienced players so the idea could take shape better.
kurtz