Had the most unsettling experience yesterday. A single guy attacking and wrecking havoc on my organizations towers.
Managed to get a few shots on the guy with another characater of mine - could hardly scratch him.
Hots? I think so, personally convinced even.
He returned shortly after a 10 minute absence, then he was not attackable due to the the rule that he got 'a too high lvl member in team'.
We could not see his fiend - in hiding - eventually a high level guy from one other org pointed out he was there.
He could attack for 1½ hour without getting PvP enabled.
When he finally got the PvP asteri*es - it was STILL not possible to attack the guy.
Do I blame him?
No I dont, it was a most skilled use of whatever buffs and items he had at his disposal.
Was it possible to defend our tower installation? Nope.
We have lost the tower two times already and not been able to attack those tearing it down, despite the fact that we defenders always outnumbered the attackers by a wide margin.
We also were in the right range for attack even if they had not been PvP's - but they were - and still not able to attack them to defend our installation.
The Notum wars with towers was a good idea - it could have been fun even.
But the current rules for engagement makes it impossible to guard a tower against a single attacker - is something badly wrong here. I say it is.
Hardly dare to log on, but I will - are going to suggest to the organization leader that we just surrender and give up the idea of keeping our single tower.
We spent so many gamehours on defense now - hours that have been completely wasted.
Borrows a quote from someone.
Jynne's Iron Law of Exploits: If it can be exploited, it will be exploited.