My idea is that if you get killed in opposite political territory by enemy guards you should be transported to the nearest prison where u have to break out - kill guards etc.. also characters should be able to pick the lock on the jail door (assuming high b&e) and break in to free captured team/guild m8s.
If you die trying to escape prision you will be transported back to your cell.
Also there should be passenger cars, ie you have a car that can hold 1 driver and 6 passengers - They take 2 mins to equip and 1 sec to unequip. Therefore you have to be ready with your car outside.. this would b used with jail breaks...
Also can we not have a stealing option on shops.. using b&e, if its not high enough 1 or 2 options will occur:
1: You get item but all guards in locality chase after you
2: You dont get item and all guards in locality chase after you
else if its high enough you get item.
Also a team hold up would be cool, if the combined attack rating of team is greater than shop keeper they give you x amount of cash and/or items else the two above options will occur.
A getaway car would be useful in these situations.. the car should be ground based.. but be stunningly fast.