Hi All,
Two subjects that come up often on these boards:
- 1) We need better and more useful healing ability in high level teams - both in PvM and also in PvP where the addition of Notum Wars has so enhanced and changed the group/mass PvP game.
2) At the beginning of AO (waaaay back when) FC apparently made some reference to both demons and angels.... yet we still have no angels.
I've taken some ideas from Sallust's excellent MP luv thread posting to kick off the discussion. In it he proposes a series of Guardian Angel pets that echo the Demon line on the attack pet side.
Some questions on these suggestions might be:From Sallust's post
Make the Guardian Angel a series of pets that don't path (I.E., stick like a Wen-wen, or immediately behind the Conjurer) to make it easy and useful. Take the pixie model, color it white/silver and resize it (Use different sizes for different versions maybe)
First Angel pet can only (and automatically) be used on the MP controller. It automatically heals him and has an increased heal rate over the earlier heal pets. (For MP level 150-160 target)
Second Angel heals the MP and the MP's other pets simultaneously. (For MPs level 160-170)
Third Angel heals the MP, pets, and the MP's team simultaneously. (Casts an area heal effecting all in the MP's team) (For MPs level 170-180)]
Fourth Angel does the above but also casts a small HP buff. (For MPs level 180+)
- 1) Do we want our new heal pets to be wen-wen like?
2) The first pet is owner only healing. While this is how many MPs actually use the heal pet at high levels - is this something we'd like to see? It's essentially a HoT that doesn't take up NCU.
3) How high should the heals be?
4) How fast should the heals be?
5) What should be the requirements of the nanos (both nanoskill and level)
6) How do these heal pets compare to other professions and is that comparison unbalancing or just redressing a balance?
7) Would it be an idea to have the second heal pet heal the MP and any pets in the team (whoever owns them)?
8) On the fourth angel, should the HP buff extend (like the heals) to other team mates? Or is the HP buff for the MP alone and the heal a team heal?
9) How would the QLs look? Belamorte is already QL 186, where would the four others be pitched?
etc
I look forward to seeing a lively and constructive discussion as this is a much sought after change for the MP. Personally I love the basic ideas, but a lot depends upon just how powerful they are and the detail of the design.
X