Ok I'm not sure if this is how I'm supposed to go about adding something to the wishlist, but I'll post anyways...
I think the ql and reqs of the Infuse line of nano buffs should be lowered. Most MPs are able to cast these once they hit levels 105-115, but we can start using Mochams at level 120-125. In my opinion this makes the Infuse line little more than useless. In fact the only Infuses I use personally, are the ones needed to step into my Odin's and Mochams. We get Teachings at level 15-25 and Masteries at level 35-45... and thats it for another 60+ levels. I think that Infuses should be usable at around level 60-80... that way we would have something to close the gap a bit after title capping all nano skills at around level 70-80. I think part of the problem with the use of Infuses is the fact that MPs normally cap all their nano skills at 70-80... that leads to a 20 level gap in IP allocation. Infuses would be a great help to MPs in that level range as it could keep their pets orange at least. It would also be a benefit to our teams, and other classes who would need buffs.
As far as implementation... all it would require is a little tweaking of the requirements... simple. Maybe also make them available to buy in superior shop terminals.
If it's not possible to tweak infuses, then I would at least like to maybe see a new line of nano buffs... maybe a +70-75.
MP's, like it or not, are known for 3 things... pets, looking bad ass flying around with QW, and nano buffs... and going 60+ levels without getting a new nano buff seems a little ... bleh.
Once again to summarize...
Teachings:
QL's - 18-24
Adds - 25
Usable - 15-20
Masteries:
QL's - 40-50
Adds - 50
Usable - 30-40
***BIG GAP***
Infuses:
QL's - 123-136
Adds - 90
Usable - 105-115
Mokies:
QL's - 162-169
Adds - 140
Usable - 120-130