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Thread: npcs all melee and guns

  1. #1

    npcs all melee and guns

    the new npcs in team missions are great with them actually doing their profession summoning aka engineer getting his robot out to whoop on you but still in solo missions all the casting based npcs seem to do is attack with melee or gun! its kinda laughable fighting drk red mob nt's who sit and try hitting you with their pistols 99% of the time and then occasionally casting one program the entire fight...sure agents and traders seem to use the most spells but even then its usually only one or 2 per fight (npc nanomage nt's at lvl 60 have 5k life and 100 nano??) that what it feels like..
    maybe higher up they do cast but so far its all the same, would be nice if you had to use more stratagy on fighting the diff mobs than just base it on their color.

    oh yeah with relation to the crap loot in missions...it would be good if half the missions had rewards that were related to the proffesion not say an enf doing a mission for some cyber armo
    proffession based missions on the booths would be great for soloing thats for sure (someone else pointed that out in another thread)

  2. #2
    Higher up they nuke for like 3k, dont give FC ideas
    Suupaslap Master 10th Dan--Rk2
    Smugglerguy Ickle baby fixer--Rk2

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