my suggestions,
1) let neuts have all shopping/teaming channels! and make it one channel all 3 in one so if im selling stuff i dont have to do it 3 times (1 neut shop, 1 clan shop, 1 ot shop) make it all 3. Same goes for team channels.
2) Let neutrals use ANY mission terminals if im OT i wouldnt care who does the dirty work i just need it done. I see myself as a freelance assasin, i should be able to be hired by anyone.
3) Have a token board for neuts (not what ur thinking)
-Have it after u do so many missions for OT/clan u can shop in their general stores. Like tokens, but should be easier to get (like if u kill 60% of the ppl u get it) Have the boards get higher and higher.
Maybe just neuts cant use weapon shop because selling weaps unless they are on ur side doesnt make sense.
At this many u can use clan gen stores, then advances, then superior, then after a whole lot have u able to use insurance terminals.
( hell they WANT u to join/help their cause)
(number 3 would help but still has kinks to work out ie. proly wont be implemented)
4) WHen a teamate is attacked (PvP) a neutral should be able to attack the aggressor (not sure if this is still broke, but used to be)
5) Neuts should be able to use OT only stuff
I assume clans cant use it because they wont wear their enimies gear/ dont want to look like OT (RP wise)
But neuts dont care what stuff they use so they should be able to use OT/clan only stuff.
6) For orgs clans advantage is that they (are supposed to) have tons of guild bonus things, Neutrals should have just a few less than clan.
7) have neutral only gear.
To expand maybe have gear everyone can wear that "disguises" them as neutral but gaurds have a 50/50 chance of "sniffing" them out and attacking if on other side.
the disguised would have same PvP rules as neuts BUT they show up on TAB to enemy 25% of the time | so u might have to cycle thru tab 4 times b4 u highlight the disguised guy. (normal neuts should not)
Have it based on Perception(of person pushing TAB) and ql of item.
maybe like cloaking devices they drain life...
8) let neutrals protect their citizens! so many ppl (both ot and clan) kill neutral citizens (npcs) in newland city. When someone does this their gas should lower to 25% and all neuts who are there should be able to attack him/her or if they dont want to dont have to.
Also have gaurds attack the aggressor not the NPC being attacked. (not sure if this has already been fixed)
9) when a single person kills a certain # of neutrals they should be punished from their superiors. Exspecially if it is OT, they say not to kill neuts and if some1 isnt listening to superiors they get punished (cant think of punishment, maybe reduced stats for like 30 min real time & game time // would suck if it was 1 hr game time)
10) have neutrals not show up on TAB, that is lame. noone checks ur allingment b4 they fire in PvP, and in teams its annoying.
Thats all i can think of right now, if u have more suggestion/dis/agree with any of them be sure to post!
Remember Neutrality is a way of life!
EDIT:
if u dont understand something just post and ill try to clear it up
-Stimmed Out