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Thread: Mission mobs/NPCs

  1. #1

    Mission mobs/NPCs

    Ok, here are the facts:

    Me: level 200 nano-technician
    Mob: Level 187 Veteran OT Manhunter (doctor)

    Scenario:

    Mob @ 25% hp does this;

    Rapid Palsy (my inits are into the minus)
    double stacked DoT
    3 Complete Heals chained, back to full Hp

    Ok funcom, check this out. I used a terminal called Solo mission terminal.

    How the heck could anyone kill that solo? It's NOT doable. Your "intelligent" mobs are way over the top.

    Lich × Finalizer × Dictator × Vanguard × Techno Arch-Wizard × Godfather × Eternalist × Saviour × Deity × Guru


    'People demand freedom of speech as a compensation for the freedom of thought which they never use' - Kierkegaard

  2. #2
    Sounds just like an NT/Doc PvP fight

    I have a terrible time soloing high level Trader mobs in solo missions. Since I don't do a huge amount of damage, the mob is alive for a long time and uses that time to be sure at minimum a Divest/AC Drain is on me at all times. No more CH for me A room with 2 Trader mobs? Shoot and pray.

  3. #3
    Has anyone tried the new soldier nanos on the CHing mobs? I doubt it would work, but no reason to not give it a shot.
    Heals - they're not just for tradeskills anymore
    Hypos omni doc RK2 <-- stupid enough to have thought that going past level 150 would help her be a better doc
    Phlair omni mp RK2 solo char
    Nerfbat omni enf RK2 awarded the hammer of braveness
    Shadow Ops

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