1. significantly increase the amount of xp given for creation (triple the current amount at least)
2. Add mission booth specific for tradeskills
3. Add unique items to tradeskills
Add a tradeskill only mission booth. At this mission booth you will receive missions that ask you to make certain types of armor/weapon stims etc based on sliders and based on difficulty which would = skill lvl to create. You would have a set amount of time to make and deliver the goods to an NPC located xyxyxy location. The misison reward would be significant XP, significant cash (much more than regular mission to cover costs of creation) and an item.
The item that is created has your name stamp on it so that you could not get someone else to make for you.
Currently, there is no way to gain lvls or incentive to do tradeskills. Only high lvl players who have maxed their combat skills would consider raising tradeskills and then would spend the next 30 lvls gaining ips to do it.
This would allow a tradeskill based Engineer really be an engineer etc
What are your thoughts?