I can't believe it. As much as I love this game to death, this may actually be the final nail in the coffin for me. I'm going to stick around and see how it goes, I don't want to jump the gun, but dang, they need to quit with the nerfs already. The game has just been out for too long to make such drastic changes every patch. Now what? I play a martial artist, an extremely crit reliant profession, just like traders. Our crits are already getting cut by the changes to the scopes, no more ability to break roots, now crits will be cut in half in pvp? Holy smokes, I still can't believe it.
I've just spent so much time levelling my characters only to find each one hurt by changes to the game. I swear I'm really not trying whine here, I'm just really sad because as much as I love AO, the changes are too frustrating. I really wish Funcom would, for once, listen to players BEFORE changes like this are implemented. We're your customers, please, listen to us. We're all trying to say this is a bad thing.
If you don't like being critted so much, raise your evades, they do work now. Wow, this is really startling news....
I guess this makes NTs more viable in pvp maybe....Melee Adventurers and enforcers have decent non crit damage, but the martial artist and a shotgun wielding trader....I mean, wow...
Have you ever seen non crit damage for fists in pvm? Imagine that cut in half...
Well it looks like for a short time rooting professions will own pvp, I see a great imbalance here. I'm honestly not sure what to play anymore. PVP really is my love. Fixers and Doctors WILL get nerfed soon, that's out of the question. Traders have always been too uber with too little strategy to bother with (at least before this nerf)...
Ugh this is really depressing, and I've recently been a self admitted fanboy. I'm going to stop typing now because I'm just not quite sure what to say anymore.