Camelot is the only zone in game where pvp has a purpouse. However it often just comes down to numbers.
If your faction can get 60 people together early enough you can take camelot and it turns into AFK'n for Loot.
This shouldn't be how it is! Every nite it should be as fun a fight as it was last nite (morning for some).
What I propose is they change the way a GS is considered to be full. Leave the upper limit of people allowed into a single GS alone. However place an additional faction limit. Give each faction the ability to have 35 people in the zone at once.
The 5 extra people are the swing factor which will give one side an advantage.
This will allow for there to always be a chance for contention of the zone.