After some days messing around in Test server looking at some MP stuff, I decide to make this thread. Mainly for you all give feedback and sugestions, so me (and Justin) can just comprimise all MP opnions to the Devs and see if we can push some things before it goes live.
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Sugestions and Feedback
Note: This is a compilation of sugestions within this thread. That means there will be conflitant sugestions among the list. Sugestions are sorted in order of appearance.
- A way to make MP sucessfully perk things. Like low evade players.
- Decrease def check on creation weapons.
- Move Beneficial and Hostily Scourge away from our damage debuff nanoline. --- granted on patch 18.7.0.23
- NSD should have a target CD lock, not caster.
- Give more evades to weapon MPs. At least give back those 250 ones we lost with the Sacrificial Shielding rework. More is more reasonable. --- partialy granted on patch 18.7.0.23
- Do anything to make agressive focused MP (mainly Bow ones) have a chance to kill anyone during the 20s of Sacrificial Shielding.
- Makes CoNC perk actions check nanoskills, not AR as offensive skill.
- Drop to the very botton the def check on Ranger. --- partialy granted on patch 18.7.0.23 and 18.7.0.24
- Make nanoskill based perks ignore AAD on their def check.
- Full rework on Channel Rage, putting some offensive actions worth enough for those 10 points spend there.
- Full rework on Soothing Spirits, putting some defensive actions worth enough for those 10 points spend there.
- Lower def check of all nanoskill based perks.
- Remove the target requirement of all pet buffs. Make then cast on pets without the need to have then targeted.
- Rework on 2hb creations to make then viable again.
- Faster activation on Ranger perk actions. (Also Starfall). --- granted on patch 18.7.0.24
- Bow buffs to MPs, like Supreme Kyudo (those that also gives AS). --- granted on patch 18.7.0.24
- Drop dodge check on Tigress.
- Upgraded evade buffs. --- granted on patch 18.7.0.23
- Make NSD caster locked and eNSD target locked.
- NR debuff attached to Cold nukes.
- Drop SS lockout to 1:55 minutes.
- A perk action (in Ranger?) that increases Bow, like Moonmist increases MA.
- NR debuff tied to Mezzpet.
- Make Rihwen the ql 215 pet and release the Notun Scourge.
- More AR to Attack pet. --- granted on patch 18.7.0.24
- Possibility to have a secondary Attack pet.
- Addition of perklines mentioned on old perk documents.
- Attack pet should do more damage than the MP. --- partialy granted on patch 18.7.0.24 (need further testing to confirm)
- Improve Healpet healling power on other pets and the master.
- Give us the Utility Pet.
- Attack pet should have 80% the power of the 2 attack pets of crats/engs together. --- partialy granted on patch 18.7.0.24 (need further testing to confirm)
- 80% of the total health of Carlo + CEO Guardian;
- 80% of the buffed attack rating of eng dog;
- 80% of the DPM of Carlo + CEO Guardian, and so on.
- Rihwen should get nano-scaling like the other MP attack pets. --- granted on patch 18.7.0.24
- Longer duration on pet buffs --- already granted on patch 18.7.0.22
- Longer duration on MP buffs like evade and naCost ones --- already granted on patch 18.7.0.22
- Seperate the cooldown lines from NSD and eNSD.
- Better nukes that does more damage on debuffed targets. --- granted on patch 18.7.0.24 (it is now fixed)
- MPs does several diferent damage types. That is bad. --- partialy fixed on patch 18.7.0.23 and 18.7.0.24
- New poison nukes. Or change old nukes damage to poison. --- partialy granted on patch 18.7.0.24
- Nuke procs should do poison damage.
- Tone MP up to crat/eng level in AR.
- Give us a buff that bond us to our attack pet, strengthening both, giving both us and pet some amount of AR.
- MP's attack pet should be shamefully OP. --- partialy granted on patch 18.7.0.24
- Give minor aad/evade and aao/bow buff to OFAB pieces. Back, Helmet and Shoulderpads preferable.
- Summoned armor that suits MP toolsets.
- Some bow buff on Xtremtech Ring. --- granted on patch 18.7.0.24
- Creation bows, based on nanoskills and def check with NR.
- AAO proc (or Nanoskill do AAO nano)
- Multi Melee and 1hb added to MP symbiants.
- Add a new tradeskill to add Sureshot Glasses to MP OFAB Spec Helmet.
- Clarify which ones should be the standart MP weapons, which ones will be dev suported.
- Buff Rihwen. granted on patch 18.7.0.24
- Add 50 AAD to OFAB Back and 30 AAO to Xtremmtech's ring.
- Gives more NR and Mezz/Snare/Root resistance to pets. Workable ones.
- Increase the nano debuff on Metaing's Improved Mind Quake to -300.
- Add a Mongo Rage like nano or perk action for Attack pets. +AAD, +damage, calm/root/snare immunity, +range.
Increased static AR for Attack pets. (Not sure if already mentioned above).- Perk action similar to our HHAB action added to Channel Rage(?)
- Reduce AAD on Zset and gives more defense to all MPs from another item or buff.
- Make Zset left or right hand only.
- Leave Zset dual wield (lol).
- Empower our debuffs and make us the debuff profession we were used to be.
- Give a heal eff debuff proc to Mezz pet.
- Improvement on Unmake/Dominates.
- Improved NaCost debuff for endgame purposes.
- Hugelly increase damage on our nukes. --- partialy granted on patch 18.7.0.24
- Trox MPs are OP. Either increase equip time from Tigress and 1hb, or from shields, or from them all.
- Tie Sacrificial Shielding to Mongo Rage in a way you cannot have both in your NCU.
- MPs need more damage output, regardless setup. --- granted on patch 18.7.0.24
- Give more (doubles it) healling power to Heal pets. --- partialy granted on patch 18.7.0.24
- Give us nanos to make our pets more powerfull. (A lot more than Evocations do right now).
- Give MP's access to whole Kyudo buff line.
- Make most (if not all) MP damage poison type. --- partialy granted on patch 18.7.0.24
- Increase creation weapons poison proc damage.
- Give a poison proc to Attack pets.
- Upgraded Urn pet.
<It is done (until page 6) Pokes me if you think I got your idea wrong...>
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Old NPE changes thread
Old test on Testserver I did. Impressions and feedback