It's a bad change because we now have to actively seek out a method of pre-draining before a fight instead of being able to self drain on the spot. While I understand that people think it's a bug, it was a necessary evil to deal with our abysmal base checks.
We're afraid of both, because both have the ability to just simply either ignore us or destroy us on a whim. We either get alpha'd or the fight lasts for so long someone else shows up.
Assuming we can pre-drain somewhere before the fight.
Here is where you slip up. Go roll a Trader on Test, equip it and do some duels. It's abysmally clear you havn't done that because you're not getting this at all, so let me put it in huge bold letters for you.
DEPRIVE AND PLUNDER ARE NOW OVERWRITTEN BY CORPORATE PROTECTION AND INDUSTRIAL SABOTAGE. THE OFFENSIVE DEBUFF, NO LONGER STACKS
Fun fact: A fully drained Pistol user in Live still has the ability to perk a completely end-gamed Trader. And with the defensive checks on perks being lowered and our defence getting destroyed, we won't be able to PvP at all. Also stop trying to balance the profession around Nanomages, it's beyond stupid. Every other evade class is alpha-immune from the offset or has the ability to become alpha immune, we don't, why would it be OP? Because of drains? Oh you mean the things that have been utterly obliterated in their draining potential?
What would Purple Heart do other than kill us and heal our team? We're talking about Trader survivability, not everyone elses. And the NR on Plunder isn't the problem. We don't need more heals, we need more static defence, it really is that simple, but for some reason you keep trying to tell us it's not.