Hi all
We currently don't have a MA professional, so as the most recent MA professional I'd be happy to start off some discussions.
First of all, here are the proposed changes to MA's nano toolset which is now on test:
- Martial Artists have gotten a new nano program called Zazen Stance. (4hr duration, sets nanopool to 1 if cancelled)
- Martial Artist healing nano program have been updated: The target/team will get a heal over time if you are in the Zazen Stance when executing the healing nano formula.
- All heals will have a 2 second recharge.
- Martial Artist Critical increase buff line has been updated with the values from the agent aimed shot line: The highest critical increase value the martial artist will be able to buff their target with is 11 points and the martial artist will be able to buff himself with 28 points of critical increase at the highest level.
- Martial Artist Fists of the Winter Flame buff has a line cooldown of 2 minutes and now buffs all damage types.
Those are the summary of major changes.
Here are some details of these changes:
Cancelling Zazen nano formula removes all of your nano pool.
Zazen will [de]crease your Nano Cost (-25%) and increase Healing Efficiency (+100%). It will decrease: CriticalIncrease (-100%), all damage types (350@140, 500@200), Evade-ClsC , Dodge-Rng and Duck-Exp (500@200).
Casting a single target heal OR a team heal will start a secondary nanoprogram on termination (i.e. instantaneously) which is a Heal over time (HOT); The HOT from the single target nano line stacks with the team nano line.
NOTE!!!!:The target/team does NOT get a heal over time if you are NOT in the Zazen Stance when executing this nano formula.
Nano heals no longer lock the MA in recharge and all heals have gotten a line cooldown. This means if the MA has the nano pool to support it, he will be able to heal with the team heals and the single target heals at the same time making him challenge even the doctor when it comes to healing.
Martial Artist heals will have a high casting cost as a result of this massive transformation and will likely have to focus more on nano cost/first aid/nano delta to make an effective healing setup.
That's the summary and the details provided.
From an objective standpoint, the changes are interesting, and Zazen stance looks to be an excellent option for team healing where nano supply is augmented by nano supporting professions.
However, there are obvious and very serious drawbacks to the proposed changes. The most significant is the cost of healing. Quite literally, you can not afford to make more than 1 heal in a row while not in zazen stance.
CURRENTLY: At level 150, in reasonable gear, an MA can fight continuously using genius and stims without ever having to sit kit, fighting say, up to 3-4 mobs in a row continuously for 10 minutes plus (I take this to be real since I have done exactly this while doing ravager daily fighting multiple red mobs continuously for the entire duration of the daily, cycling stims/genius to maintain nano as needed).
WITH CHANGES ON TEST (without Zazen): At 150, in reasonable gear, an MA will run out of nano after two heals, essentially fighting tooth and nail to survive one red mob in a ravager daily. (I was able to kill one red mob before sit kitting to heal nano, but I barely made it)
WITH CHANGES ON TEST (with zazen): At 150, in reasonable gear, an MA will have approximately 40% of the DPS he did without Zazen running (I'll post numbers when I get home), and can easily outheal the damage of 2 red mobs but the damage is so slow that by the time you get through one, you need to stop and try to recover nano.
Observations: nanocost is prohibitively high while not in zazen, DPS is prohibitively low, nanocost is still an issue and damage mitigation suffers (lower evades).
Proposed Solutions:
1. Lower cost of heals back to original nano cost (to make normal-non-zazen play functional again)
2. change the nanocost while in zazen to +50% (all nanos/MA attacks/dmg buffs cost 50% MORE than they do normally), keep all other buffs/debuffs of Zazen the same.
Link to changes document:
http://forums.anarchy-online.com/sho...d.php?t=611763