We're not talking about a "serve up all equipment on easymode" suggestion here. We're not taking business from tradeskillers, but, in fact, probably giving them some. This isn't even really great armor. Three AC dips, three AC holes, and not very high ACs anyway. Ofab is better, and Ofab isn't even NODROP. Crepuscule has to be tradeskilled, and then becomes NODROP when complete. You can't make it on a tradeskill character and then hand it over to a combat character. High QL Crepuscule is either out of reach or a major pain for non-tradeskilling characters. If you're high enough level and well equipped enough to farm the parts, you probably don't even need the armor anyway. The parts are rare to get in a useful QL (I use low level ones to make armor for social because it looks cool).
So, remove the NODROP. Let people make it and sell it. Give us another viable armor alternative to use that we can buy, sell, and trade. Shake things up. Give us variability. Just remove the NODROP tags. This is quick and easy. There's no reason at all not to throw this in.
It seems to me that, the more things we can trade on GMI, the more things people will have to spend their credits on. More activity means more GMI credit sinks (because of taxes) means an increase to the gradual deflation of currency, right?