Why not remove dying from the game completely? That way no one can lose and get upset, and people will be way more inclined to PvP!
Such great logic. If anything changed the face of PvP for the worse it was the consequences to dying being massively reduced post-LE.
Still, the quantitative duel counter is a rubbish way of measuring how good a PvPer is anyway... a fact understood by anyone above the mental age of 8 at least.