Just going to quote my response to the last guy that posted this idea back in April..
I understand the idea but I"m not sure I get why there's a need for it.
Someone wants to borrow something?
- Loan it to them because you trust them to give it back based on the history of your relationship with said person.
- Don't loan it to them because you don't trust them enough to give it back based on your history (or lack of history) with the person.
The concept is interesting but it 'feels' like it'll take away the community aspect that I have always loved about AO. People in AO build reputations, join orgs and become part of a community, etc. When you take away the risk behind lending things then you don't get the opportunity to build up some of those 'simple' levels of trust between players.
I have poly pillows. There are people in my org (and not) that can ask to borrow them.. even keep them for a couple days while they twink. It is cool to know that you have friendships within your game community where you can trust the next person.. and cool for them to know that you handed them an expensive item knowing that they won't run off with it. I dunno.. I am sure that I'm failing with my explanation here but over the years, building up this type of trust between players (due to there being a risk) has seemed like a good thing and almost a unique quality of AO.. I'd hate to see that taken away.
I feel the same about the buff cans. If anyone in my org needs buffs.. generally 'someone' is willing to log a toon (or is logged to a toon) that can help them. That type of helpful behavior builds up the org community and I'd even dare to say is an added incentive for people joining orgs rather than going at it alone in the game.