I have to admit, I'm a bit curious about this. Back in the early days of AO, the devs would create a lot of content out of nothing and would do so without it seeming like it took forever. In the last years, new content has often been copy-paste of some form or another and it seems to take forever to get done.
Just as a comparison, I was wondering how many devs were working on AO when Shadowlands was released and how much time they spent on creating that expansion. These days we got like.. 6-7 devs? How many did AO have back then?
When you look at AO before and after SL, you see that the amount of content in terms of mobs, quests, zones, items, perk-system and such stuff, almost doubled with the release of SL. They couldn't have spent so much time on it either. Shadowlands came a bit out of the blue as I remember it and I was surprised at the AMOUNT of unique content the devs had created since Notum Wars expansion pack.
I mean, how long would it take for the current devs to create an expansion pack that offers as many new and unique zones, mobs, quests, items and such as SL did, without copy-pasting anything? I'm guessing minimum 5 years
So how many devs did AO have back then? How much time did they spend on SL? Where are these illustrious people working these days? >.<