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Thread: More monster camps in 14.6

  1. #1

    More monster camps in 14.6

    14.6 will contain more monstercamps with bosses.

    Here is a pic smuggled from an alpha test server showing a new L250 boss in Broken Shores.

    http://www.bnr.nl/bigdeal/download/dragoncamp.jpg

  2. #2
    Heh heh heh.

    Goof.
    --
    Kenlon- Combat Medic, RK1
    "This! Is! My! Boomstick!" Gear.

    Creaky old vet, back for another go-round.

  3. #3
    Nice one.
    Gunned down the young. Now old, crotchety, and back.

  4. #4

    Wink

    Good loot ?






    Lachaude doc 152 rk2
    and many more

  5. #5

  6. #6
    god not there!
    add in the lag factor and you have better bring 15 full team of 200s.


    Great screen snap though

  7. #7
    *watches clue pass over Seloth's head at 50K feet*





    (unless, of course, IHBT.)
    --
    Kenlon- Combat Medic, RK1
    "This! Is! My! Boomstick!" Gear.

    Creaky old vet, back for another go-round.

  8. #8
    Heh i was there, twas a good laugh

    /Unbix

  9. #9

    Talking

    Kewl - I notice the nearby crats are able to calm them from their yalms, keeping them out of otherwise mortal danger! Nice crat-loving there, FC! I can't wait...



    Martek

  10. #10
    ^^^^^
    • RK2: Dyna2 Enfo Dyna18 NT Dyna666 Keeper Dyna4000 Fixer Dyna27012 Crat
    • RK-Test: Dyna0002 Meta-Physicist Dyna90210 Fixer ( 05-02-2003)
    • Check my QL200 Enforcer implant designs at Auno.org: 1HE 2HE 2HB
    • Best custom map: Raiko's Map (based on Dovve's AO Enhancements)
    • Best custom skin: Notum DovveTech HUD upgrade (based on Dovve's AO Enhancements)

    Omni-Tek is your friend!
    Elnertz: "I spend all my time making all the loot mine, all because there is no ****ing storyline!"

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