Team Health Payments
- COOLDOWNS:
== 3.5 seconds
- The damage we take is no longer a DOT, but a straight hit equal to the Health range. (dunno why they're called Delayed then...)
- NanoCost has increased by quite a bit (777 at top).
Outfit Team Nano Regen
- COOLDOWNS:
== 59 seconds (1 minute nano duration)
- Nanocost is
HUGE (4980 with Rouse Outfit [Team]).
- Amount healed is slightly higher.
Lend Nano
- Not much changed. ....... wait! Yes! It's now a team buff (4 hours), and no longer hits our own NanoPool with a debuff! Hooray!
Computer Literacy Buffs
- Guess what? These babies are 4 hour long nanos as well. Recharge has also been slashed to 1 second. So now you don't have to rebuff constantly to twink on your belts and NCUs, nor do you have to recast when selling bags upon bags of plasma and cut gems.
Drain AC Debuff
- COOLDOWNS:
== 10 seconds
- Now it's a straight AC debuff instead of the weird-ass ladder debuffs. And it gives us a decent amount of AC back (-10000/+6250 AC)
- Oh and guess what? THEY DEBUFF AND BUFF CRIT CHANCE NOW! Up to 30% on both sides! Celebrate!
AC Buff Line
- SO remember that the AC Debuffs drain and buff Crit along with ACs? Same with these nanos! They buff the team and drain us as before; except the values actually... matter (3600 AC, 15% crit).
Skill Drain
- COOLDOWNS:
== 5 seconds
- I hope you're sitting down, because this will shock probably the entire planet.
- The drains now last 15 seconds. The drains, now last,
15 seconds.
- The drains also scale based on the level of the target.
- The drains have been halved in amount drained, and do not drain the AAO of the target if it's not an NPC.
- Laddering drains, and the amount returned to us has not been affected EXCEPT now the duration of the buff portion is 10 minutes! Yaaaaaay!
Skill Wranglers
- The single target ones are GONE. The team ones do not debuff us anymore!
Umbral Wranglers
- Everyone of them are 4 hours now.
- They also scale based on levels.