I have to report that in latest version the mute bug is back after each relog.
The mute bug fix hasn't been released yet.
Still got a few things to finish up before releasing the new version.
Formerly Vhab.
Once upon a time ruled a server. And then sold out. Sorry.
this is awesome, i cant wait to use the mobile version in my van!
I noticed that sometimes when you type, the text shows with partial ending html tag ingame. That prolly needs to be analyzed a bit.
Also, how is it with support of non english languages? My czech produces some wannabe chinese crap ingame.
Another minor release, 1.1.2:
- Implemented client side channel muting (in case the server forgets how to mute a channel again)
- Added /whois command
- Fixed encoding issues (some bot output will look weird, but unfortunately this is due to bugs on their side to which AO and AORC are less sensitive)
- Changed the way 'child windows' are spawned. This should prevent them from jumping to a different screen
- Made BrowserForm and InfoForm remember their position and size during the runtime
Both issues are likely related
Last edited by Vhaxx; Feb 10th, 2010 at 18:10:15.
Formerly Vhab.
Once upon a time ruled a server. And then sold out. Sorry.
I am so gonna test it out!
Any plans for letting the lusers change colors of the fonts? I am lazy to check the roadmap, forgive me if it is there :P
Yeah, it's on the roadmap.
Up first is a new library which will replace the way AOML is parsed, this will be 1.2.0.
This won't bring much new stuff for the users, but will make my life easier
Up next after that is configuration, which will be the 1.3.x series. This will include color changes.
If you still get dodgy output ingame, please post the exact text you posted (or possibly a different text with the same behavior if the line wasn't for all eyes to see ).
Then I can use that for debugging purposes.
Last edited by Vhaxx; Feb 11th, 2010 at 10:08:35.
Formerly Vhab.
Once upon a time ruled a server. And then sold out. Sorry.
Last edited by Vhaxx; Feb 11th, 2010 at 17:06:41.
Formerly Vhab.
Once upon a time ruled a server. And then sold out. Sorry.
I just couldn't make the program to mark anything with l-mouse dragging at all. No idea if I was doing something wrong.
Also, I randomly (looks like it, at least) and often get error message "Can't load chat.htm". Needless to say, I have to shut the whole thing down when it happens. I wasn't able to find out the circumstances under which it happens.
Will investigate it. I've heard some similar stories along these lines, so it's probably not just you.
Noted. I have a fix in mind that should resolve this.
Might push another minor release shortly, mostly depends on how fast 1.2.0 comes along.
Formerly Vhab.
Once upon a time ruled a server. And then sold out. Sorry.
Highly unlikely unfortunately.
My choice of tools and language probably couldn't be any further from Android compatibility.
The libraries are (with some changes) compatible with Windows Mobile, but Android is really far off.
You'll probably have to wait for an Android app to be created from scratch.
Formerly Vhab.
Once upon a time ruled a server. And then sold out. Sorry.
this is all php isnt it?
Never actually played with this bot, only with BeBot...
Are the libraries not compatible with the php install on android?
Last edited by madrid; Feb 18th, 2010 at 21:54:22.
Almadena
It's c# and it's not a bot
PHP wouldn't allow me to have a GUI like I have now.
Formerly Vhab.
Once upon a time ruled a server. And then sold out. Sorry.