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Thread: Tl5 mp

  1. #1

    Tl5 mp

    We all know that MP at tl5 is less then desireable, and after playing one at this range for a bit, a way that seemed the worst was the severe pet vulnerability to calms/roots/snares.

    the only protection from these is pet attention, which is a couple second cast on a single target. having 1-2 fixers in a BS or a trader or an NT or a crat or anything with roots and snares, means that for a large amount of time you will just be freeing your pets.

    a way to help out or balance the MP profession at this level range can come from 3 possible ideas:

    1: Increase the NR of the MP pets at this level range, particularly the healpet. If the mezz pet gets snare/root/calm, no biggie, if the attack pet gets rooted/snared/calmed, it sucks but you can deal. if ur healpet gets rooted/snared/calmed (and trust me, it will, ALOT) then ur stuck standing still or to go on with no healing.

    2: Give a pet buff that gives a % of resistance to snare/root/calm (and maybe UBT...but not as needed) this could range from like 20-60%, actual % is up for discussion and also which pets it should be castable on (if not all) is also up for discussion

    3: Put pet attention down to the TL3 range for them to use and give an in between nano of Pet Attention and Greater Pet Attention, this new one can also be an AoE effect of removal for TL4 or TL5 and up. this would greatly reduce the amount of casting required (and please....instacast....)

    would also like some sort of UBT removal or resistance (and im sure tl7 MPs would love that as wel) but i wont be too greedy.
    Shadwstalker - In before agents are cool again! http://auno.org/ao/equip.php?saveid=171841
    Imsoparanoid - gimpeh http://auno.org/ao/equip.php?saveid=128791
    Shadwenf - gimpeh http://auno.org/ao/equip.php?saveid=133295

  2. #2
    The LE Evocation nanos don't work on all your pets?
    Member of Spartans
    Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
    Quote Originally Posted by randomalpha View Post
    in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
    Genius at work.

  3. #3
    not at tl5, that im aware of, i believe the first that is usable is locked to level 201

    Edit:

    To Use User Matter creation >= 1301 and
    User Biological metamorphosis >= 1301 and
    User Time and space >= 1301 and
    User Profession == Meta-Physicist and
    Target Level >= 201
    Effects
    On Use Target Modify Defense modifier 250
    Target Resistance Calm 15%
    Target Resistance Charm 15%
    Last edited by Parranoid1; Dec 22nd, 2009 at 12:17:40.
    Shadwstalker - In before agents are cool again! http://auno.org/ao/equip.php?saveid=171841
    Imsoparanoid - gimpeh http://auno.org/ao/equip.php?saveid=128791
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  4. #4
    Quote Originally Posted by Parranoid1 View Post
    not at tl5, that im aware of, i believe the first that is usable is locked to level 201
    Doh, wtb reading skills. Apparently the pet has to be level 201 or higher, according to what I'm reading on Auno..

    Target Level >= 201

    Which I doubt the MP pets at TL5 are?
    Member of Spartans
    Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
    Quote Originally Posted by randomalpha View Post
    in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
    Genius at work.

  5. #5
    yep, they are all below 201, attack pet is like 165 and others are around 180-190 i think. even cacodemon is only 200, so they wouldnt even work on his lame excuse for an attack pet :\

    having these roots and snares so hard to remove and so slow is probably on of the biggest hinderances to tl5 MP, if it could be helped or fixed it would go a long way to helping out MPs at this range
    Last edited by Parranoid1; Dec 22nd, 2009 at 12:34:51.
    Shadwstalker - In before agents are cool again! http://auno.org/ao/equip.php?saveid=171841
    Imsoparanoid - gimpeh http://auno.org/ao/equip.php?saveid=128791
    Shadwenf - gimpeh http://auno.org/ao/equip.php?saveid=133295

  6. #6
    I wholeheartedly agree. Especially s10 fixers are annoying; they can't touch you but hell they are annoying with their Spin Nanoweb spam.

    For what it's worth, the Evocations would work on Yidira. :P
    Last edited by Lupusceleri; Dec 22nd, 2009 at 15:16:23.
    Lupusceleri L220/30/70 Agent -- Advisor of Spartans -- equip endgame AR setup endgame def setup <3 Azs wearer of Cheree's pants
    Arrowsmith -- Arafellin -- Alphacenta -- Aesculapias -- Wolfseye -- Lysdexic


    TL5 enf twink: im out those MPs are to overpowered

    crattey: The Balance Discussion forum. Where common sense goes to die.

  7. #7
    I must be one of the few that had fun playing tl5 mp. That being said, I completely agree that yes.. CC is the tl5 mp's worst nightmare. Against people who know that is the weakness, it can totally get out of hand. Pets are also sorely lacking any real damaging capacity versus evade profs specifically. The pets could use some love.

    MP defenses seem to do really well, in your atypical evade setup. While interesting, there really is no other setup. Evades + high nanoskills are pretty much it.

    Even Biazu, being the first SL pet available for tl5 mp's, doesn't seem to be all that effective.
    Towerblock, 220/30/70 Engineer
    President of Steadfast

    And way too many alts...

  8. #8
    Quote Originally Posted by Bubbacrush View Post
    I must be one of the few that had fun playing tl5 mp. That being said, I completely agree that yes.. CC is the tl5 mp's worst nightmare. Against people who know that is the weakness, it can totally get out of hand. Pets are also sorely lacking any real damaging capacity versus evade profs specifically. The pets could use some love.

    MP defenses seem to do really well, in your atypical evade setup. While interesting, there really is no other setup. Evades + high nanoskills are pretty much it.

    Even Biazu, being the first SL pet available for tl5 mp's, doesn't seem to be all that effective.
    i had alot of fun on my mp too, was a huge change of pace from my enforcer, but what killed it for me was stuff like, running towards whompahs in BS, a fixers runs thru, sees me, pops area snare, and runs off without even attacking, im now stuck here, not only removing snare on me, but on my 3 pets. which could take 20+ seconds, and this happens every time a fixer or trader comes by, area root/snare YAY!

    or run around to a cap point to realise that some agent has popped out of sneak and rooted my healpet back around the corner, now i have no healing and am a sitting duck.

    Mass calming is a pain with the NT/trader population as well.
    Last edited by Parranoid1; Dec 22nd, 2009 at 22:20:08.
    Shadwstalker - In before agents are cool again! http://auno.org/ao/equip.php?saveid=171841
    Imsoparanoid - gimpeh http://auno.org/ao/equip.php?saveid=128791
    Shadwenf - gimpeh http://auno.org/ao/equip.php?saveid=133295

  9. #9
    engs have this issue too, btw.
    why limit it to only TL5 MPs :P
    RK1
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    "Eye Makeshiz Foryou". Pimpin' Eng Of Doom. he's the SHIZ. 174/18.
    "Jack Grafter Torrence". I Like To Boom Boom Booooom. 220/zomg. AI30! .


    RK2
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    "Perk Graftor Reset". 142/15. RK2's Retired Pvp Doc idle since 2006
    .

  10. #10
    Quote Originally Posted by Grafter View Post
    engs have this issue too, btw.
    why limit it to only TL5 MPs :P
    agreed, make it for engis too, im ok with that. engis need some love at this range as well

    can have increase on all pets, crat included.
    Shadwstalker - In before agents are cool again! http://auno.org/ao/equip.php?saveid=171841
    Imsoparanoid - gimpeh http://auno.org/ao/equip.php?saveid=128791
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  11. #11
    Quote Originally Posted by Grafter View Post
    engs have this issue too, btw.
    why limit it to only TL5 MPs :P
    Make a tl5 engi thread :P
    Towerblock, 220/30/70 Engineer
    President of Steadfast

    And way too many alts...

  12. #12
    No sorry, a good tl5 engi is very seriously OP. If you disagree you're doing it wrong.

  13. #13
    Quote Originally Posted by Dragonslayah View Post
    No sorry, a good tl5 engi is very seriously OP. If you disagree you're doing it wrong.
    wat.

    your post (and subsequently this one) has nothing to do with pets being rendered non-usable when chain rooted/calmed/snared.
    RK1
    "Send Pics Plz". Meta-Wha? Noodz plz. 83/8.
    "Eye Makeshiz Foryou". Pimpin' Eng Of Doom. he's the SHIZ. 174/18.
    "Jack Grafter Torrence". I Like To Boom Boom Booooom. 220/zomg. AI30! .


    RK2
    "Perk Grafter Reset". 216/22. RK2's Retired Bukkake Doc. idle since 2007.
    "Perk Graftor Reset". 142/15. RK2's Retired Pvp Doc idle since 2006
    .

  14. #14
    out of the 3 pet classes, MP would require some help in this area more then the other 2 for these reasons:

    Crat only has the 1 pet, so area snares or mass calms, although annoying, do not effect crat as bad as its only 1 cast to free it. Crat would need other things to make it balanced at this level i think, like higher evades or a secondary higher damage pet (in which case needed improvements like this thread suggests would be valid for crat again)

    engineer does have 2 pets but it can also use this http://auno.org/ao/db.php?id=204341 at this level range, it does not protect against calm but its a heck of alot better then what MPs get. only problem is duration is very short. maybe an increase to duration?

    MP would need this sort of fix because they have all 3 pets and no sort of defence against mass CC
    Shadwstalker - In before agents are cool again! http://auno.org/ao/equip.php?saveid=171841
    Imsoparanoid - gimpeh http://auno.org/ao/equip.php?saveid=128791
    Shadwenf - gimpeh http://auno.org/ao/equip.php?saveid=133295

  15. #15
    Was I the only one doing tl5 BS on a froob MP?
    I mean some sort of challenges at some point in a MP life isn't that bad ^^.
    I found pet attention good enough.

  16. #16
    Quote Originally Posted by ragerayden View Post
    Was I the only one doing tl5 BS on a froob MP?
    I mean some sort of challenges at some point in a MP life isn't that bad ^^.
    I found pet attention good enough.
    Still is piss annoying to have to cast that nano leecher 3 times - even on my twink it's not instacasted btw - only to see another fixer run past you and pop a new Spin Nanoweb on them?

    There's plenty of challenges in TL5 MP twink life, trust me, but this is not one of them.
    Lupusceleri L220/30/70 Agent -- Advisor of Spartans -- equip endgame AR setup endgame def setup <3 Azs wearer of Cheree's pants
    Arrowsmith -- Arafellin -- Alphacenta -- Aesculapias -- Wolfseye -- Lysdexic


    TL5 enf twink: im out those MPs are to overpowered

    crattey: The Balance Discussion forum. Where common sense goes to die.

  17. #17
    When I played MP at tl5, fixers where rarely a problem, sure they snare your pets, but they can't stick around for too loong, metaing's mind quake alone out damages their HoTs, add a well timed pet relase + root graft followed my more MiMQ spam and the fixer is dead pretty fast. I didn't really twink my MP at tl5 either, but did get decent aad/evades still, reflect bracers and rrfe goes a long way. At tl5 the MPs greatest strength is disabling Doc's, Advies and agents from healing with NSD. There are a lot of these 3 professions on the BS, becasue they are generally powerful and popular. I totally enjoyed giving them hell on my pretty average MP.

  18. #18
    Quote Originally Posted by Grafter View Post
    wat.

    your post (and subsequently this one) has nothing to do with pets being rendered non-usable when chain rooted/calmed/snared.
    My post was in response to engis in this thread wanting tl5 love. Such a silly notion. MP? Yes. Engi? Hell no.
    Last edited by Dragonslayah; Dec 24th, 2009 at 19:16:28.

  19. #19
    Quote Originally Posted by Fifty50 View Post
    When I played MP at tl5, fixers where rarely a problem, sure they snare your pets, but they can't stick around for too loong, metaing's mind quake alone out damages their HoTs, add a well timed pet relase + root graft followed my more MiMQ spam and the fixer is dead pretty fast. I didn't really twink my MP at tl5 either, but did get decent aad/evades still, reflect bracers and rrfe goes a long way. At tl5 the MPs greatest strength is disabling Doc's, Advies and agents from healing with NSD. There are a lot of these 3 professions on the BS, becasue they are generally powerful and popular. I totally enjoyed giving them hell on my pretty average MP.
    Seems you didn't get to fight any decent fixers then. So far there's only one at TL5 that easily kills mine - Maxisfix - because he lands more than just AI perks on me, IIRC. That's the way it's supposed to be, I put a lot of effort into my MP getting it the best possible evades setup, and Maxis has done the same for his fixer.

    Half decent fixers (no I'm not talking about the s10 GA4 twinks) don't die to MIMQ spam, they need MIGL spam, and the pet is rarely going to hit them.

    Of course, because the s10 GA4 twink is a popular choice, that means there's quite a lot of them around. And they don't need equipment, skill, buffs, or whatever, to make your life hell. All they have to do is aoe snare your pets and run the hell away, I guarantee you there's nothing you can do to kill them before they do get away. Sure you might be able to NSD them or Dominate SI to prevent further aoe snaring, but by the time you casted all that the harm is done.

    Even worse is if they aoe snare your pets when you're about to die. Entering Decon with a snare running on your pets causes them to remain snared even after the actual snare has been removed. The only way to fix that, is dieing again or zoning, so instead of the usual 30s spent in Decon a well-timed aoe snare forces me to spend 90s in Decon: /terminate as soon as you enter, just to fix the pets.

    Really, give pets some *working* NR and fix the snare-bug, then we're talking.

    PS: stopping Agents and Advies from healing isn't done with NSD, but with Dominate/Incompetence BM.
    Last edited by Lupusceleri; Dec 24th, 2009 at 23:49:48.
    Lupusceleri L220/30/70 Agent -- Advisor of Spartans -- equip endgame AR setup endgame def setup <3 Azs wearer of Cheree's pants
    Arrowsmith -- Arafellin -- Alphacenta -- Aesculapias -- Wolfseye -- Lysdexic


    TL5 enf twink: im out those MPs are to overpowered

    crattey: The Balance Discussion forum. Where common sense goes to die.

  20. #20
    its not just fixers, traders, NTs, crats, agents, anything with a root snare or calm, they are always being spammed onto pets, i've even had my healpet calmed by advies, bela isnt in a fight, it is therefore calmable. this is rediculous.

    i do disagree with engis being OP at tl5, they have 1 defence basically and thats coon and running like a mad man, they are only powerful to low hp professions, their blockers are lower at this level and easily spammable thru. i have no problems at all killing engis on my enfo twink.

    i have also noticed that snare bug on my attack pet serveral times, its very very annoying.

    still, with slowing alpha's, a new short term damamge perk and other such goodies coming along, the MP is getting a lil boost, but still one of the main problems hindering MPs is the constantly CC'ed pets.
    Last edited by Parranoid1; Dec 25th, 2009 at 05:25:58.
    Shadwstalker - In before agents are cool again! http://auno.org/ao/equip.php?saveid=171841
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