Currently being worked on
Morphs: Create greater distinction between morph lines & enhance benefits for being morphed. Morphs will not see benefits boosted past Wolf form - Instead, greater distinction between the functionality of the differing morphed forms, including enhancing the nano-based toolset for morphs.
Un-morphs: Create differing advantages for Adventurers who choose *not* to use morphs.
Heals: Increased nano cost. Goals are to place Adventurer in second place for amount of healing output, but via sacrificing damage (potentially via a morph line [tree morph?]).
Damage Type Modifiers: Looking into extending the functionality of the Adventurer's damage-changing toolset across multiple level ranges.
Towers: Create diversity in Advy tower pets by including multiple functionality based on currently used morph (IE: Casting a tower under Wolf morph will create a tower with different effects than casting a tower while under Pit Lizard, or while unmorphed).
Calms: Duration decreased, faster casting, increased functionality in Shadowlands (goes for all professions).
Old wishlist is a bit outdated. with the balance patch incoming it will be a nice time to discuss this again.
compared to other profboards advy forum is pretty dead, would be nice to get a better view what other advy's want so i can discuss it with devs.
read the current/old wishlist again if you like or just post whatever that comes up in you.
guess i start off.
morphs:
only usefull morph we have atm is wolf (more dmg,def,rs). this is also the only morph that got upgraded since SL. i would like to make an use of other morphs again.
Adventurer team aura - line (aka mother wolf)
Currently we only get the boost when we are in wolf-form.
Imo it should give the boost in all forms and not just wolf.
this is something i really want tbh. i fail to see why it should be wolf only and it would help a lot to make other morphs more popular.
Sabretooth-morph
This was the morph we used for more dmg and the AR boost. this became useless after the improved wolf morph came and mother wolf nano made it even more outdated.
Sabretooth should be our best dmg morph. a boost or an improved sabretooth would be nice.
what i personally more like is an upgrade for Frenzy of Fur this seems kinda a forgotten nano. would be nice to boost this. so there is a reason to use our tiger again!
Lizard-morph
dear god change the size already or even better give it a complety other form (any ideas?) so we could use it indoor also.
ofcourse just that wont make it more usefull. i see this more as a tanking/hp morph. we got some nanos we can use with this form.
Flamespout 5mins lockout way too long. poor damage, only 10m aoe.
Corrosive Cloud again poor damage. lovely effect though (the green fart!)
Incinerate low damage this days again. lockout seems fine.
up the damage on those or change the nanos to something more usefull. for example increase the dmg on Incinerate so it will be extra dmg in pvp/pvm.
Flamespout needs a dmg boost or change into something else (small area taunt?)
Corrosive Cloud i love the effect on this one. but again a damage boost would be nice.
Kin of Tarasque Seems a nice nano till you see the lockout time. recovering time should be decreased to a reasonable time.
ofcourse changing all of those would be too much to ask for. i would mainly like to see getting Kin of Tarasque changed. it could be usefull in both pvp and pvm in some situations.
Grove Warden/Tree
Not sure what to think of this one. totally useless in pvp since it cant move.
even in pvm its annoying for melee to use. sure it gives yourself nano and gives the team 9 heal eff% but why would anyone use that if you cant do anything yourself.
Leet/parrot
Parrot is nice for transport but also the only nano in that line that can fly like a yalm. would be more lowbie friendly if all bird morphs could fly
Leet: i see this as a fun-morph. not much to change here i guess.
Melee adv's
sync problems (Target is out of range...), low AR compared to all other melee profs.
Ranged adv's
Improved JEPP is been asked for a very long time for pvm damage. We arent asking for much. recent thread about it http://forums.anarchy-online.com/sho...d.php?t=566846
Other stuff
Upgraded COTWK? some tara items got a boost lately so why not.
things i like to discuss (ofc everything above also):
Melee vs Ranged balance
pvp:who do think is better in pvp now? why? what could be done to balance melee vs ranged?
pvm: not really much a DD whore anymore. so not sure how this balance is atm (maybe some melee and ranged DD whores could post their numbers?)
I will add more and make this post prettier later when i have more time. sadly i have to go right now.