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Thread: Make UBT and drains removable in combat

  1. #61
    Quote Originally Posted by Hacre View Post
    And if you look at the proposed perk changes, stuns last the same time as it takes for offensive perks to execute, ie, 2 seconds. Free Movements will be all you need, simple, ql125 shop buyable free movements.

    If only UBT was so easily dealt with in combat...

    Stuns remove 100% offense and 100% of defense for me since im using a active defense.
    a very big difference from ubt. Like stated earlier the people hurting the most from ubt and getting killed
    by it is other docs.


    And you dont even wanna know how many free movements i use up every round of battlestation.
    Last edited by DrLithvium; Dec 17th, 2009 at 14:39:29.
    Drtheron B 220/30 Atrox Doc First AI30 atrox doc on RK1
    Stilithium B 220/12 Nanomage Doc PVP project


    Nttheron B 220/16 Atrox NT Ao easymode pvp is: on
    Lithvium B 220/13 Solitius Crat DD hoe project
    Zystem B 208/8 Nanomage Engineer Tradeskiller


    + A couple of alts in progress

  2. #62
    Quote Originally Posted by DrLithvium View Post
    Stuns remove 100% offense and 100% of defense for me since im using a active defense.
    For an entire second. Woo.

    Quote Originally Posted by DrLithvium View Post
    a very big difference from ubt. Like stated earlier the people hurting the most from ubt and getting killed
    by it is other docs.
    There's plenty of other professions that hurt as much as Docs do from being UBT'd. Besides, don't you have perks to -remove- it?

    Quote Originally Posted by DrLithvium View Post
    And you dont even wanna know how many free movements i use up every round of battlestation.
    Probably as many as I and others do, because, shock horror, docs aren't the only profession to get stunned. You are however, one of the best equipped to deal with post stun ending.
    Member of Spartans
    Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
    Quote Originally Posted by randomalpha View Post
    in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
    Genius at work.

  3. #63
    Quote Originally Posted by Hacre View Post
    For an entire second. Woo.



    There's plenty of other professions that hurt as much as Docs do from being UBT'd. Besides, don't you have perks to -remove- it?



    Probably as many as I and others do, because, shock horror, docs aren't the only profession to get stunned. You are however, one of the best equipped to deal with post stun ending.

    And you are perhaps the last person targeted when several persons around. Doc being first. You can just semi afk and attack undisturbed while everyone are trying to take out doc first.

    You have maybe been stunned a time or 2 in bs. Not nearly as much as the average doc.

    Fully perked docs with ring have 3 removals. During that time we get ubt spammed. We have to check ncu all he time. timing when to activate the defense, figure out what opponent that gets the next dot or ubt and spamming free movements. Lots of things happening at the same time here.


    That time you can just enjoy your static defense and carefully choosing your next target taking it easy yawning and attacking. While the doc has a couple of people choping,debuffing,stunning and draining him leaving you all alone.

    I´´l take your easymode pvp any day. Or play a doc and prove me wrong.
    Drtheron B 220/30 Atrox Doc First AI30 atrox doc on RK1
    Stilithium B 220/12 Nanomage Doc PVP project


    Nttheron B 220/16 Atrox NT Ao easymode pvp is: on
    Lithvium B 220/13 Solitius Crat DD hoe project
    Zystem B 208/8 Nanomage Engineer Tradeskiller


    + A couple of alts in progress

  4. #64
    Quote Originally Posted by DrLithvium View Post
    And you are perhaps the last person targeted when several persons around. Doc being first. You can just semi afk and attack undisturbed while everyone are trying to take out doc first.

    You have maybe been stunned a time or 2 in bs. Not nearly as much as the average doc.

    Fully perked docs with ring have 3 removals. During that time we get ubt spammed. We have to check ncu all he time. timing when to activate the defense, figure out what opponent that gets the next dot or ubt and spamming free movements. Lots of things happening at the same time here.


    That time you can just enjoy your static defense and carefully choosing your next target taking it easy yawning and attacking. While the doc has a couple of people choping,debuffing,stunning and draining him leaving you all alone.

    I´´l take your easymode pvp any day. Or play a doc and prove me wrong.
    Last??? You think in real PvP an NT, and since you're RK1 and Omni (assuming you've actually PvP'd in the last 6 months), me specifically, am -last- to be called on my NT -or- my Crat? Or any NT or Crat for that matter, once the docs are down?

    Think again, mate. That ivory tower is a bit high for you, methinks. Yes Docs are a prime target. This would be because you have a toolset that can turn the tide in any meaningful battle. The fact you think you're the only one that has to watch your NCU out of all 14 professions is just ridiculous, to the point where you're obviously not worth the effort trying to converse with. Next you'll say you're the worst affected by GTH.
    Last edited by Hacre; Dec 17th, 2009 at 15:31:04.
    Member of Spartans
    Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
    Quote Originally Posted by randomalpha View Post
    in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
    Genius at work.

  5. #65
    Quote Originally Posted by Hacre View Post
    Last??? You think in real PvP an NT, and since you're RK1, me specifically, am -last- to be called on my NT -or- my Crat?

    Think again, mate. That ivory tower is a bit high for you, methinks. Yes Docs are a prime target. This would be because you have a toolset that can turn the tide in any meaningful battle. The fact you think you're the only one that has to watch your NCU out of all 14 professions is just ridiculous, to the point where you're obviously not worth the effort trying to converse with. Next you'll say you're the worst affected by GTH.


    Crat is not exactly a primary target. NT is high on the list though. Still NT pvp is so easy
    its laughble taking targets out in a couple of button stokes. Please dont compare doc pvp to nt pvp. Dont even mention em in the same sentence.

    And about the ncu checking. You still havent figured out the dif between passive and active defense i see. You will get eventually. But since cant recall even seeing your nt in bs for an entire year its no wonder you dont have a clue what youre talking about.

    Can be a good idea to actually play the game youre debating about.
    Last edited by DrLithvium; Dec 17th, 2009 at 15:45:26.
    Drtheron B 220/30 Atrox Doc First AI30 atrox doc on RK1
    Stilithium B 220/12 Nanomage Doc PVP project


    Nttheron B 220/16 Atrox NT Ao easymode pvp is: on
    Lithvium B 220/13 Solitius Crat DD hoe project
    Zystem B 208/8 Nanomage Engineer Tradeskiller


    + A couple of alts in progress

  6. #66
    Quote Originally Posted by DrLithvium View Post
    Like stated earlier the people hurting the most from ubt and getting killed by it is other docs.
    lol that's so much nonsense... agents suffer MUCH MUCH more from ubt than docs. Docs still have CH (which is extremely fast), heal perks, ubt removal perks, hhab that removes all debuffs, can use lower quicker heals etc etc.

    My MA is pretty much crippled with it also, MAs got like the slowest weapon ingame and heals take a long while to cast rendering them pretty useless.

    Guess NTs are also, as hacre said.


    And lol at NTs/crats being called last... anyone with any sort of brain knows you need to take out a NT asap. Crats less so but they are still high on kill list.

  7. #67
    Quote Originally Posted by Hacre View Post
    (assuming you've actually PvP'd in the last 6 months)
    he has, and i've wtfpwnd his NM Doc with ease once UBT was doled out.

    when was the last time i killed an Agent FP'd Doc though even when i've hit him with UBT then started to DoT?

    god, i think 1.5yrs+

    Quote Originally Posted by navycut View Post
    lol that's so much nonsense... agents suffer MUCH MUCH more from ubt than docs. Docs still have CH (which is extremely fast), heal perks, ubt removal perks, hhab that removes all debuffs, can use lower quicker heals etc etc.

    My MA is pretty much crippled with it also, MAs got like the slowest weapon ingame and heals take a long while to cast rendering them pretty useless.

    Guess NTs are also, as hacre said.


    And lol at NTs/crats being called last... anyone with any sort of brain knows you need to take out a NT asap. Crats less so but they are still high on kill list.
    Navy: if your MA is crippled with UBT (by a doc) and dies (to said doc) without any outside help, then srsly, reroll or learn your profession.
    normal 212 MA versus normal 220 doc = 220 Doc usually goes down. twinked 212 MA vs twinked 220 Doc = doc goes down uber fast.

    Also, if your AGENT isn't using CS and can't stun/perk-alpha w AS a doc, or hells, still dole out a considerable amount of damage when ubt'd, then again, plz reroll.

    stop trolling when us non-hecknoob'd professions are having a legitimate discussion. almost every post of yours is skewed.
    Last edited by Grafter; Dec 17th, 2009 at 15:59:07.
    RK1
    "Send Pics Plz". Meta-Wha? Noodz plz. 83/8.
    "Eye Makeshiz Foryou". Pimpin' Eng Of Doom. he's the SHIZ. 174/18.
    "Jack Grafter Torrence". I Like To Boom Boom Booooom. 220/zomg. AI30! .


    RK2
    "Perk Grafter Reset". 216/22. RK2's Retired Bukkake Doc. idle since 2007.
    "Perk Graftor Reset". 142/15. RK2's Retired Pvp Doc idle since 2006
    .

  8. #68
    Quote Originally Posted by DrLithvium View Post
    Crat is not exactly a primary target. NT is high on the list though. Still NT pvp is so easy
    its laughble taking targets out in a couple of button stokes. Please dont compare doc pvp to nt pvp. Dont even mention em in the same sentence.

    And about the ncu checking. You still havent figured out the dif between passive and active defense i see. You will get eventually.
    Yeah you're right, comparing Doc PvP to NT PvP is laughable, given how infinitely much more staying power you have compared to almost anyone else, rivalling Soldiers.

    Don't start a head to head on this, I've got a huge bag of "Why docs are among the upper echelon of the PvP professions" that you want no part of.

    Wind your neck in, for once.

    I will say it -again- for the hard of reading, UBT is fine for 11 out of 14 professions as it may or may not matter during a fight, after the fight you're either dead, or able to remove it with Virus Scanners, 3 have to suffer with it even after they've died or even after they've won a fight. This should be changed for an even playing field post rebalancing. You and your "Docs have it soooo hard, nosrsly" monologue has no place here, especially since the majority of it is rhetorical nonsense from what only sounds like a bitter standpoint from not achieving what one would want to from life, be that life in AO or elsewhere.

    Because clearly Docs are the only profession with active defences, everyone else just stands around while all of their toolset does the work for them. Docs are also the only profession to worry about debuffs, dontcha know, not to mention that Docs are the -only- profession out of FOURTEEN! that has to keep an eye on their NCU in an active battle environment, since Docs are the only guys to be crippled by someone sneezing near them. No, really. It's not as if currently docs defences, sans any heavy debuffing, are pretty much infinite either, nope not at all. Anyone and everyone can perk alpha you, we know this and we sympathise with you deeply. You're also the only profession that needs to keep a healthy stack of Free Movement stims on hand as you're the only profession not only be affected by stuns, but put in a deep mire by them too.

    I surely hope the PvP rebalancing patch drags you up from the bottom of that ladder, I honestly have no idea how any of you have had the patience, least of all yourself, after having rolled at least -two- doctors, as if all the problems of one weren't enough.

    Means, please ensure that this plight is responded to post haste, preferably in the next FWM.



    PS: Grafter stop exaggerating. A 212 MA is no threat to an end game PvP Doc with a clue.

    Quote Originally Posted by Grafter View Post
    he has, and i've wtfpwnd his NM Doc with east once UBT was doled out.
    Yes, that's why everyone is always talking about how quick Doc vs Doc fights are. Oh, wait...

    @Navy, crippled vs a Doctor, yes, NTs are, since once UBT has landed, you can forget an NT using any tools that would even remotely give the NT a shot at taking the doc down, short of a full agg NBS gank. I'm yet to meet a doctor that's worth me ditching my main defensive tool for 30 minutes for, however. Better to call in the usual 2-4 strong backup to drop the Doc.
    Last edited by Hacre; Dec 17th, 2009 at 15:58:30.
    Member of Spartans
    Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
    Quote Originally Posted by randomalpha View Post
    in the end soldier is not Op or even near from that never was never will be just for the record only keepers are the ones before soldiers on the nerfest list
    Genius at work.

  9. #69
    Quote Originally Posted by Hacre View Post
    rabble rabble
    qq'ing doesn't make your arguement any more valid, Hacre. A doc UBT'd = docs have little to no staying power in comparision to every other UBT'd profession out there.

    Quote Originally Posted by Hacre View Post
    PS: Grafter stop exaggerating. A 212 MA is no threat to an end game PvP Doc with a clue.
    a 212 MA doesn't have pvp nanos? stuns? massive normal damage hits? wut aboot shens?
    kay der. keep trying

    Quote Originally Posted by Hacre View Post
    Yes, that's why everyone is always talking about how quick Doc vs Doc fights are. Oh, wait...
    in mass pvp OR battlestation type fights, when it's 1 doc vs 1 doc, yes they are quick.

    srsly, Hacre. step back in the pvp game again before goin' any further. (and remember: any profession who knows their toolset can take down a doc.. people who complain about not being able to, are the same people who think the majority of teh game is smashing rocks for monsterparts).
    Last edited by Grafter; Dec 17th, 2009 at 16:10:31.
    RK1
    "Send Pics Plz". Meta-Wha? Noodz plz. 83/8.
    "Eye Makeshiz Foryou". Pimpin' Eng Of Doom. he's the SHIZ. 174/18.
    "Jack Grafter Torrence". I Like To Boom Boom Booooom. 220/zomg. AI30! .


    RK2
    "Perk Grafter Reset". 216/22. RK2's Retired Bukkake Doc. idle since 2007.
    "Perk Graftor Reset". 142/15. RK2's Retired Pvp Doc idle since 2006
    .

  10. #70
    Quote Originally Posted by Grafter View Post
    he has, and i've wtfpwnd his NM Doc with ease once UBT was doled out.

    when was the last time i killed an Agent FP'd Doc though even when i've hit him with UBT then started to DoT?
    My NM doc is major gimp and deserves to die. agreed on that.
    Drtheron B 220/30 Atrox Doc First AI30 atrox doc on RK1
    Stilithium B 220/12 Nanomage Doc PVP project


    Nttheron B 220/16 Atrox NT Ao easymode pvp is: on
    Lithvium B 220/13 Solitius Crat DD hoe project
    Zystem B 208/8 Nanomage Engineer Tradeskiller


    + A couple of alts in progress

  11. #71
    holy nuts harce stop crying.

    I am sure no one will care if pet profs got a nano that removes ubt from their pets when they are out of combat. Removing it in combat is not going to happen.

    You saying NTs are crippled by UBT is about as bad as some traders saying ubt cripples them. You are not forced to use just one type of nuke, you have a few choice so make use of them. Just because you cant cast any said nano as fast as you want doesn't mean you don't have other choices and it doesn't mean your crippled.

    About active defense, yes everyone has it. Doctors however have no passive defense like everyone else. Also amuse me by saying who suffers more from GTH then doctors?

    UBT shouldn't be made removable in fight. FC already made that mistake with NSD and shouldn't make it again. Should pet profs get a nano or tool they can use on pets once out of a fight? yes. Crat debuffs should also be added to the list of things a virus scanner can remove.

  12. #72
    Geez will you guys stop !

    Ubt has ways to remove them in fight and that is ok. Adding more would be a mistake but I don't see many asking for that here. It's also not that hard to land, way easier then the AR vs NR check and the nanoskill vs nr ratio suggests. We had it landing to easy listed as a bug in our own doc forum for some time, if you'll remember. It's not easy-cheesy-click'n'land, but it is definately one of the easier to land nanos.

    About the removal of ubt out of combat from pets....
    I'm trying to lobby for all debuffs to be removeable out of combat and/or have their long ass durations reduced. Including crat debuffs and mp dominates. Loosing the abillity to allmost remove pets from pet professions until their ring recharges or ubt times is a price I'd gladly pay for that.
    Deadly Whisper - RK1
    too many alts for to little space

  13. #73
    Let us all pray. Pray that someone will please help the poor nt´s. They are after all the hardest prof in ao to pvp with it seems. They even get their offense a little lowered by ubt from a profession that can´t even kill them.

    So let us all hope that nt´´s get more love and.... wait a minute! Nt's ARE getting even more love
    and docs get a healnerf. It makes sense. It really does...
    Last edited by DrLithvium; Dec 17th, 2009 at 19:41:48.
    Drtheron B 220/30 Atrox Doc First AI30 atrox doc on RK1
    Stilithium B 220/12 Nanomage Doc PVP project


    Nttheron B 220/16 Atrox NT Ao easymode pvp is: on
    Lithvium B 220/13 Solitius Crat DD hoe project
    Zystem B 208/8 Nanomage Engineer Tradeskiller


    + A couple of alts in progress

  14. #74
    Here's some views of an experienced pvp doc:

    http://forums.anarchy-online.com/sho...ight=pvp+guide
    Doc duel guide, not complete

    Quote Originally Posted by RmikClan View Post
    i dueled and fought on BS most traders and in my honest opinion Nadel is the best active one atm...not saying this because is clan or anything but because hes the best....other traders cant even kill me solo when im gthed on BS and on my duels with Nadel i went down very fast as soon as gth landed.

    But if i had to pick an all time best it would be thymo....hes still the only trader i came accross that was able to win duels without gth..period.

    Lejiia hes good also and hes a fair fighter....hes the only trader that rarely GTHs me...he tries to fight without this IWIN button unlikely all the other omni traders that GTH and RUN!
    Quote Originally Posted by RmikClan View Post
    PVP is fun in this game but only if have top equip and experience otherwise u will just get crushed over and over by the many good pvpers around
    Quote Originally Posted by RmikClan View Post
    PVPing as a doc is not as easy as people think...docs can be considered OP but to do well in mass pvp it requires a large amount of pvp experience and almost perfect timing....as tl7 doc u can survive/tank 4-5 good pvpers but its insanly hard ..you need to kite, pay attetion to a lot of things and use your stuff with perfect timing.... you need to be watching your ncu for stuns/debuffs while you kite and make sure nobody gets behind you and at the same time pop heals/free movements perks etc ...requires you to think fast and predict whats coming next ..for example sometimes i pop a heal perk when i have 100% hp cause i know i will be stunned and get 2-3 specials/perks the next second and since the heal perk takes takes like 2 secs to heal it will come in the middle of the stun and save me....
    little things like this can make a doc do really well on BS and makes us god mode when you facing only PVMers

    you also have to know exactly when its the best time to pop motr or the reanimator cloak buff amoung other stuff and dont waste when its not needed...for example i only pop motr in sittuations when for example im alrdy tanking 2-3 guys and see a shade running to me (cause i know the shade dd and stuns added to the 2-3 guys im alrdy tanking will get me killed if i dont pop something)
    Another important think is to always change the agg/def bar during BS even when u are fighting and dont be afraid to use CH instead normal heals sometimes..theres too many ini debuffs around and CH is your best friend when u get those debuffs.
    By looking to your ncu you can easly know when the alpha of most profs are coming and that makes it easier solds or agents for example stack some perks on you before going for alpha and thats a perfect time to use a perk or something else ..or even get behind a wall if your alrdy tanking a zerg

    regarding GTH....i hate it not because it kills me but because it wastes my time....as soon as i get gthed i have to run somewhere else until its gone and my nano is 100% again which takes 2- 3 mins and its really anoying to come back and get GTHed again...when theres 2 good traders on BS it starts to be unplayable due to the constant GTH .... thats really lame.

    Regarding our offensive u cant complain at all....AS+malp kills most of people and does it fast
    Quote Originally Posted by RmikClan View Post
    Enfs cant kill a doc that has lot of hp and knows how to survive those alphas....forz on his last setup has probably the best alpha vs docs i came across...he guaranteed he could alpha me in 5 mins with that setup and after 40 mins that didnt happen and we did /duel draw.....enfs can only kill a doc that knows what hes doing if the doc messes up and that can very easly happen since those duels last for hours.....its really easy to survive those alphas..not rocket science u just need to know how to do it and concentrate.
    Tho we cant kill a really good enf if he doesnt mess up badly....i have tried everything and nothing works....when i win is cause they mess up on something.

    Advs, agents without PE, fix, keeper, MAs, Nts, Enfs and almost all crats cant kill a top pvp doc if the doc doesnt mess up

    Engs, shades and solds can kill us but only if they are very good
    With the nerfs coming would be even harder to kill us and impossible for some so my honest opinion is...

    we need a heal nerf! no point in whining....with the nerfs coming for alpha profs we would be god mode

    But we need to get some love vs some profs like enfs traders or mps to make it balanced

    And on and on.

    My views on UBT? It's fine for 11 out of 14 professions, it's broken against pet professions. It lands 100%, can only be removed once every five minutes, and unremovable after a fight/drive by debuff. The same thing goes for pets and trader drains.

    My views on doctors? They shouldn't have practically infinite nano (or at least be able chain heal practically infinitely), but their heal power is justified. Heals should be way more expensive on the nanocost (and malpractice then could come down in nanocost imo). Expensive heals are also good for pvm, in that support professions may actually be needed in teams. The fact that if you can't take 30k hp to zero during a stun duration/nano recharge or greatly GREATLY diminish/stop the healing altogether then the doctor becomes unkillable for all eternity is broken imo. Experienced docs are ridiculously hard to kill. Bad ones do get dominated, but then the same holds true for any profession.
    Last edited by Mountaingoat; Dec 17th, 2009 at 21:31:08.

  15. #75
    A duel guide. nice. When given infinite time with a lone target few professions are better than docs at survival. no one is arguing about that.



    In a bs enviroment docs are very easy to kill when outnumbered 2-1. I dont feel like we on rk1 should suffer becuse people on rk2 dont know how to pvp.


    If you find one doc on forums that says he can spam, dot and malp for infinite time I´l use creds transfer to rk2 and give you 100m.


    The nanocost for malp without nanocost reducers is 2300
    The nanocost for dr blaze dot is 2000.
    The nanocost for BI is 1533

    The nanocost on the most useful crat nuke is 756(Pink slip 85%nr check)
    The cost the most useful MP nuke is 500
    Even NT´s the masters of nanoregeneration&nanopool that we really shouldnt compare with have a nanocost of 1345 on their top SL nuke. (IU)


    Furthermore:

    The landing rate on green nubleets leeching vp is 1/1
    The landing rate on medium skilled opponents is 1/3
    The landing rate on skilled opponents is 1/5
    The landing rate on very skilled endgame pvpers is maybe 1/10. In some cases like raged enfs much lower.

    The nanopool of a doc twink with nano in mind is around 20k maybe.


    With a basic knowledge in mathematics you see were this is going...


    A doc twink will totally **** a green leecher target in bs to pieces. Facing a opponent
    that has worked on his toon the doc cant do much.




    How dare you even suggest that docs should have a further increase in nanocost given thoose numbers?
    Last edited by DrLithvium; Dec 17th, 2009 at 22:44:34.
    Drtheron B 220/30 Atrox Doc First AI30 atrox doc on RK1
    Stilithium B 220/12 Nanomage Doc PVP project


    Nttheron B 220/16 Atrox NT Ao easymode pvp is: on
    Lithvium B 220/13 Solitius Crat DD hoe project
    Zystem B 208/8 Nanomage Engineer Tradeskiller


    + A couple of alts in progress

  16. #76
    Quote Originally Posted by DrLithvium View Post

    The landing rate on green nubleets leeching vp is 1/1
    The landing rate on medium skilled opponents is 1/3
    The landing rate on skilled opponents is 1/5
    The landing rate on very skilled endgame pvpers is maybe 1/10. In some cases like raged enfs much lower.
    That's just a blatant outright lie. I have 2650 ish NR and ubt lands about 1/3 tries when uwos isn't up. If uwos is up then yeah it's more like 1/10. But MOST profs don't have that much NR in the first place. Most have abt 2.3k ish.

    So apparently all you base your landing rate on is enfs who got 4k NR.

  17. #77
    Quote Originally Posted by DrLithvium View Post
    A...
    2 vs. 1's are supposed to be hard.

    Lower the cost on all dots and malp significantly, but jack the cost of heals way up. Practically infinite healing barring GTH/NSD shouldn't be.

  18. #78
    Quote Originally Posted by Mountaingoat View Post
    My outlook on doctors is based on one guy who is setup for only duels and hugs AS.
    No.

    I would give u a ear full on how ill informed you are or seem to be but this thread is about UBT not nano costs. So as stated before UBT is fine, pet profs need something to remove it from pets once out of combat.

  19. #79
    Quote Originally Posted by Kazeren View Post
    No.

    I would give u a ear full on how ill informed you are or seem to be but this thread is about UBT not nano costs. So as stated before UBT is fine, pet profs need something to remove it from pets once out of combat.
    And there's something stopping you from using AS? No.

  20. #80
    Quote Originally Posted by navycut View Post
    That's just a blatant outright lie. I have 2650 ish NR and ubt lands about 1/3 tries when uwos isn't up. If uwos is up then yeah it's more like 1/10. But MOST profs don't have that much NR in the first place. Most have abt 2.3k ish.

    So apparently all you base your landing rate on is enfs who got 4k NR.

    Its not a factor of me lying or not. Its actual numbers. And they cant lie.The attack rating and land rating isnt over 2200 for a ubt.

    UBT ar is based on 50% Psy modi. and 50% bio met.

    Lets say a doc has 2350 in bm. A pretty high number. That is 2350*0.5 = 1175
    And lets say a doc has 2050 in Psy mod. Also a pretty high number. 2050*0,5=1025

    That is 2200 in ubt attack rating and that is counting with high numbers. I dare say most doc dont have that much and Psy mod and BM. and the nanoresist check is 100%.


    If youre getting ubt landed on you so much you must be lying
    about your numbers. That the only explaination.

    By most people you mean average skilled players and they have landing rate of 1/3. sounds about right with my calculations.


    Quote Originally Posted by Mountaingoat View Post
    2 vs. 1's are supposed to be hard.

    Lower the cost on all dots and malp significantly, but jack the cost of heals way up. Practically infinite healing barring GTH/NSD shouldn't be.
    Agreed.It should be hard. But being probably the slowest killing prof in ao. We should have decent defense. Several other professions have better survival rate than docs when facing 2 opponents at the same time.


    With no cc tools and low damage we must have some sort
    of debuff. A profession that solely rely on a active defense must slow down their opponents damage to make room for some damage dealing of their own. (dots and nukes)

    Ubt isnt lowering much damage atm considering most damage is done by specials and perks. If we should have a good passive defense we wouldnt have to rely on ubt so much.

    From level 60 and up docs have been using debuffs. Whenever there is a threat moving towards the team or you. UBT the first thing you do. Its only late in the docs life that we can heal more damage than we can prevent.
    Last edited by DrLithvium; Dec 18th, 2009 at 03:15:08.
    Drtheron B 220/30 Atrox Doc First AI30 atrox doc on RK1
    Stilithium B 220/12 Nanomage Doc PVP project


    Nttheron B 220/16 Atrox NT Ao easymode pvp is: on
    Lithvium B 220/13 Solitius Crat DD hoe project
    Zystem B 208/8 Nanomage Engineer Tradeskiller


    + A couple of alts in progress

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