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Thread: The New Nt nanos. Official response.

  1. #41
    Originally posted by North
    Don't hold your breath. These nanos aren't any better then IEF.

    Firstly, notice the attack and recharge times. Yes, recharge is indeed shorter then our previous nanos, which means that you will lose out quite a few shots from your weapon (varies from weapon to weapon). While my calculations show that the extra damage gained from these nanos is not enought to compansate for those lost shots.

    Basicly it takes 1-2 seconds to get attack with these nanos even at level 200. Then you will have below 2.5-3.5 recharge time (I will always lose at least one shot with Ithaca for example).

    They tricked us again. I will keep my NR imps instead.
    I'm starting to not get you guys.... First everyone wants lower recharge rates on our nanos. Now that some nanos have it and still do good damage, you complain you can't get shots with normal weapons because the recharge is too low?

    I guess it's a matter of priorities, if you want your nanos use them, if you want your gun, use it then.

    But next time I'll see North complaining about our nanos being too slow I'll laugh my head off.

    btw, in my opinion the ONLY thing that sucks about these nanos are the level reqs. The MC reqs are just fine, even for now.
    And these nanos (for those that didn't make the connection) HAVE to be for Shadowlands, once we have skill specialization.
    Krionis - Rising Keeper

    Shandrahs - 215 NT - Retired

    - Hells Heros -

  2. #42
    Maybe for shadowlands but they are in game now...

    Phinger
    Level 220 Nanotech
    Highangel - Level 212 Crat
    and a 205 MP (Used to buff Phinger ....now buffs everyone else)

    You hit Stefan Messamore with nanobots for 14295 points of radiation damage.

  3. #43
    Stuff guns give me good nanos and I wont need guns, I'm happy for my guns to go off less if the nanos are worthwhile.
    Jeremiah 'Ramat' Carmichael. Luckiest NT alive because hes married to 'Meraise'
    Master Nano Programmer on call. Writter of 'Jeremiahs Comprehensive Nano-Technician Guide'
    Damon 'Screwz' Gabriel. Master QFT and CL specialist on call. 1250+ in QFT/CL , other tradeskills also.
    Member of Illuminati
    Originally posted by Cz
    WT*?! I take Friday off to play AO from Thursday to Monday morning, and Atlantean is down! Gaaaaah! FRUSTRATION CAPS! *bangs head on keyboard* {Edited by moderator: Watch it Cz!!} *bangs keyboard on monitor*

  4. #44
    Shandrahs, you made a good point.

    First alot of NT's were saying how they want damage only and less reliance on weapons. Well, you guys got your wish. These nano's have pretty decent low recharge with higher minimum damage. There should not be any complaining except the point Naraya made about the level reqs. Why can't some of you see the glass as half full instead of always half enpty?

    These new nano's are a step in the right direction. Throw us a bone here and there FC. Just don't forget the lower level mutts running around.
    Main Khaitlene - Omni Keeper - RK1
    Khaitlsmule - Omni Engie - RK1
    Galaxia - Retired NT - RIP

    Proud Member of the Obsidian Order. We're recruiting!

  5. #45
    Originally posted by Dominata


    But that us the whole frellin' point! We should not have to rely on anyone to be able to cast our NF's, especially if they have level req's on them. That is so utterly stupid. How hard is it for a developer to figure out how much a 195+ NT will have in MC with QL200 implants and adjust it accordingly. I don't mind implanting except that it is so deadly boring and figuring out how to reach a certain xxxx in MC is not content, more like a placeholder for it.
    I hope that all of you who will be able to use the new NF's have a lot of fun with them, all five of you .

    Bah!
    Nor will we. Blackmane has stated in his replies to one of the NT Professionals reports that even though the NTs are not seen as a buffing profession, we should be able to selfbuff into the usage of our nanos.

    The 4 nanos added in 14.5.1 would (I'm guessing here) be seen as a test for what is to come in future patches. The lowest nano is for level 185+ players, I'm sure we can expect more lower, and quite possibly also high level nanos. The debuff obviously shows that something new is comming, and i'm quite certain we will see a "large" line of these nanos. I'm also quite sure Blackmane doesn't expect us to get 3 mochams and a 132 wrangle every time we want to debuff someone, so I would consider this an indication that major selfbuffs are on the steps.

    Lich × Finalizer × Dictator × Vanguard × Techno Arch-Wizard × Godfather × Eternalist × Saviour × Deity × Guru


    'People demand freedom of speech as a compensation for the freedom of thought which they never use' - Kierkegaard

  6. #46
    Originally posted by Intrepid


    WRONG.

    funcom has said that most profs will have to beg for buffs to be able to cast their top end stuff.

    don't confuse your personal opinions with funcoms game design
    incorrect. For some reason you seem to have to comment on issues you have no clue about. Please stop it, or get a clue.

    Lich × Finalizer × Dictator × Vanguard × Techno Arch-Wizard × Godfather × Eternalist × Saviour × Deity × Guru


    'People demand freedom of speech as a compensation for the freedom of thought which they never use' - Kierkegaard

  7. #47
    Originally posted by Hajkster
    ssh :P

    Remember this is not our only patch its coming .. its coming..
    This is not our patch, this is a test. Funcoms knew they blew it when "fixing" our stuns, so now they want to be sure they do the right thing </hopefully guessing>.

    But bottom line, we agree Hajk

    Lich × Finalizer × Dictator × Vanguard × Techno Arch-Wizard × Godfather × Eternalist × Saviour × Deity × Guru


    'People demand freedom of speech as a compensation for the freedom of thought which they never use' - Kierkegaard

  8. #48
    Originally posted by OrionNT
    Oh, and one other thing, has anyone even found these new ql220 Refined implants?

    id like to know how much the bright, faded, and shining creation clusters add at ql220.
    Shining adds 113. Assumably Bright & Faded still add the same as Shining, so we'd end up at a whooping 226 all together. 16 higher than we currently have.

    Lich × Finalizer × Dictator × Vanguard × Techno Arch-Wizard × Godfather × Eternalist × Saviour × Deity × Guru


    'People demand freedom of speech as a compensation for the freedom of thought which they never use' - Kierkegaard

  9. #49
    "Blackmane has stated in his replies to one of the NT Professionals reports that even though the NTs are not seen as a buffing profession, we should be able to selfbuff into the usage of our nanos."

    Eaze, hate to burst your bubble, but I never said anything like that. If that was the reply you got from a professionals report, then there was some serious warping of what I said and what got into the reply, as that is simply not the intention.

    To use their highest level nanos, every profession will need to be buffed. That is the way it is meant to be.


    In relation to these nanos - they are just a brief taster and put in to give NTs some loot from the set of bosses in 14.5. They are not even at the maximum damage/minute for their level that nanotechs are going to get - the reason being that you still use weapons with them.

    Oh, and don't ever cast Candycane on a damage-shielded adventurer, hehe

  10. #50
    A reply from a developer !!


    Today is dawn of a New Era !!


    Thanks Blackmane, even to just prove Eaze wrong, heehee.


    Woohoo !



    Last edited by Galaxia; Oct 4th, 2002 at 20:47:25.
    Main Khaitlene - Omni Keeper - RK1
    Khaitlsmule - Omni Engie - RK1
    Galaxia - Retired NT - RIP

    Proud Member of the Obsidian Order. We're recruiting!

  11. #51
    Yeah mark this day red in your calendar!

    Thx for popping up Blackmane, and most of all thx for leaving us (at least me) drooling over these lines:

    ... a brief taster and put in to give NTs some loot from the set of bosses in 14.5. They are not even at the maximum damage/minute for their level that nanotechs are going to get...
    I cant wait to see what you guys are up to, if those new nukes require us to not use a weapon AND do some awsome damage, I'll drop my x-3 at once (well maybe I'll get an IEC for pvp reasons ).

    Way to go Blackmane, see, a few comments on the NT boards dont hurt (yet)

    Rav

  12. #52
    Originally posted by blackmane
    In relation to these nanos - they are just a brief taster and put in to give NTs some loot from the set of bosses in 14.5. They are not even at the maximum damage/minute for their level that nanotechs are going to get - the reason being that you still use weapons with them.
    Oh my god!!!
    What is it that I see?? A light at the end of the tunnel?
    Hmmm probably just another train coming in the opposite direction, like always...

    The fact alone that Blackmane came to post on the NT forum is astonishing! I thought this forum had a unknown to all password at Funcom offices, so the devs wouldn't get too demoralized.
    Krionis - Rising Keeper

    Shandrahs - 215 NT - Retired

    - Hells Heros -

  13. #53
    Originally posted by Ravenous
    Yeah mark this day red in your calendar!

    Thx for popping up Blackmane, and most of all thx for leaving us (at least me) drooling over these lines:



    I cant wait to see what you guys are up to, if those new nukes require us to not use a weapon AND do some awsome damage, I'll drop my x-3 at once (well maybe I'll get an IEC for pvp reasons ).

    Way to go Blackmane, see, a few comments on the NT boards dont hurt (yet)

    Rav
    If this is so, back to pistols it is for me. Nice to see a Dev post in our forums. And by far it has to be the best yet. Not only did he put Eaze, Mr Know it all, in his place he also hinted to some upcoming useful nukes. I think I am inspired to edit my signature.

  14. #54
    nice to see a dev respond. nice to know they actually read the NT forum

    But seeing Blackmanes response, brought up another question. He says the nanos arent even at there highest dmg/minute for that level yet because we still use guns with them.

    To me that implies before FC will put them to there highest dmg/min NT's will have to stop using guns, witch at the moment, i dont forsee happeneing anytime soon, if even ever.

    So, will FC be implementing someway of preventing us from casting the new nanos if we are using a weapon?

    seams somewhat logical to me, if they re going to give us nanos that make us decent and do good dmg comparable to other profs at any given lvl, then allowing us to still use guns with those new nanos will make us over powered possibly. I tihnk they will probably make it so that you cant weild weapons when casting the new NT nukes. but still allow weapons when casting the old NT nukes. makes sense.

    just remember that we need love with the lower nukes to blackman, not just from ql200+ but from around ql90 to ql200 aswell. below that, i tihnk were ok.

    oh, and since you read these, why is there no calm between Project Calm(ql60) and Discourage Involvement(ql129). when looking at the qls of the calms they go 30,60,129,159 seams like there a ql90'ish NT calm missing somewhere. Ive wondered about that since i hit lvl 60, maybe you can answer it for me
    OrionNT - Clan Nano-Tech
    Member of The Kinghts of Rubi-Ka

    Webmaster @ NanoGods

  15. #55
    Originally posted by blackmane
    "Blackmane has stated in his replies to one of the NT Professionals reports that even though the NTs are not seen as a buffing profession, we should be able to selfbuff into the usage of our nanos."

    Eaze, hate to burst your bubble, but I never said anything like that. If that was the reply you got from a professionals report, then there was some serious warping of what I said and what got into the reply, as that is simply not the intention.

    To use their highest level nanos, every profession will need to be buffed. That is the way it is meant to be.


    In relation to these nanos - they are just a brief taster and put in to give NTs some loot from the set of bosses in 14.5. They are not even at the maximum damage/minute for their level that nanotechs are going to get - the reason being that you still use weapons with them.

    Oh, and don't ever cast Candycane on a damage-shielded adventurer, hehe
    As Keanu Reeves said right after Morpheus did the jump..."Whoa..."
    .: Naraya :.

  16. #56
    Originally posted by blackmane
    They are not even at the maximum damage/minute for their level that nanotechs are going to get - the reason being that you still use weapons with them.
    After getting over the shock of your post Blackmane, I'm curious to know exactly what you're implying here in the sentence I quoted. These new nanos aren't set at the max dmg/min because we use weapons. Well..what happens when those at the max dmg/min come out? Are NTs going to face a weapon nerf of some kind or is there going to be a few "caster" items put into the game to take the place of weapons in our hands (which I assume would boost nano skills or something..)?
    .: Naraya :.

  17. #57
    hehe I don't think you should bother asking anything

    Can you imagine what would it be if Blackmane or some other person from FC came to our forum and make 2 (two) posts in the same month?

    Religious cults would start mass suicide, the oceans would boil, the skies turn to red, and the dead would start raising from their graves.... et voila, the Apocalypse! And I'm sure 2 posts from the devs in the NT forum would be enough to set it off.
    Krionis - Rising Keeper

    Shandrahs - 215 NT - Retired

    - Hells Heros -

  18. #58

  19. #59
    Daring to bring on the Apocalypse, Shandrahs, here is the answer to how we will be making sure you can't use the nukes when wielding weapons

    You will be required to have in your hand a 'thing'.

    Because of that, you won't be able to wield another weapon - the 'thing' will basically be a 2h weapon that does not damage and can't hit anything (only technically, not the look).

    So if you want to be a weapon-using NT, you can be, but you will be using the existing nanos. If you want to be an all-nuker NT, then you can wield this 'thing' and gain access to the new set of nukes and be the best damage-dealer in the game.

    Most likely the new nukes will go from level 50 or 75 and up, rather than from level 1 and up.

    I better go before it starts to rain fire

  20. #60
    Blackmane...

    As the skies turn red and the oceans boil, I would like to thank you a bunch for coming to the NT forum and for answering the question regarding the new NT nanos. The simple fact that we just heard from you twice within a day has given many an NT an NCU attack and many of them are recovering in Omni-Med facilities (only kidding)...but seriously, thanks
    .: Naraya :.

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