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Thread: Friday with Means - October 9th, 2009 - Parry and Riposte - Back from the dead!

  1. #21
    Thanks for posting a document containing all the proposed changes to existing perks and descriptions of new ones.
    That's all I have to say.

    Let me know when you find that document. You can find me on RK4.
    <Means> I always laugh when I have to type "/get sex" when debugging

    [Social] Eponyx: I don't drink, yeah it is true. Can you please get that pink moose of the platform. And park the polkadot elephant to reclaim.

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  2. #22
    Quote Originally Posted by TheMekon View Post
    yay for parry and riposte returning and being effectively useless to 90% of the playerbase..

    Dont get me wrong, great to see that you are still flogging such a dead horse that nobody really gives a damn about.
    you mean to say that 90% of the players are ranged? That's funny. QQ much?
    Awwww muffin, need a tissue?

  3. #23
    Quote Originally Posted by Kintaii View Post
    So long as you're using a melee weapon, you're good to go with the new attacks. =)
    Does the other person have to be melee too or can I parry/riposte las0rz?

    .... I knew putting Jedi on the census form would pay off one day!

    PS - I'm so going melee energy! FC... geif ME perks to enfos!
    Last edited by Troxxor; Oct 9th, 2009 at 16:28:18.
    Troxxor - Atrox Enforcer - My Ganker [Target]
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  4. #24
    I just hope that parry/block wont work vs range weps...
    Xarr 220/30/70 Atrox Keeper
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  5. #25
    OMG! AO fixing parry and riposte?! isnt that a sign of the apocalypse?
    Ostioperosis
    Wranglehoss
    Osti

  6. #26
    Quote Originally Posted by MyGift View Post
    I just hope that parry/block wont work vs range weps...
    Why not? because it destroys your sense of credibility in a game based 20000+ years into the future?
    Awwww muffin, need a tissue?

  7. #27
    I know it's far fetched but I'd love some news regarding agents, and how perks changes ect will affect them.

    Basicly what do you have in store for the glass cannons with 2 hour execution time perks? ;x
    Darkempire 220/30/70 Agent
    {edited by Anarrina: see me if you have questions}
    When specifically asked for positive words, responding with a personal attack is incredibly rude and inappropriate. Please do not repeat such behavior.
    Quote Originally Posted by nums214 View Post
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  8. #28
    This is actually a bit encouraging.

  9. #29
    Quote Originally Posted by Kintaii View Post
    We forgot to mention that Parry/Riposte will work based off of the IP spent in their respective skills and will NOT be tied to a "weapons special" in the same sense that Burst/Fling Shot/ect. ect. are. The only requirement to use Parry or Riposte will be that you have a melee weapon (and yes, the MA fists weapons will count) equipped - Whether or not this weapon has "Parry" listed as a special attack will be a moot point, as this is an entirely new system and not tied to the older attempts at making Parry/Riposte work.

    So long as you're using a melee weapon, you're good to go with the new attacks. =)
    Have you ever tried to Parry a Lightsaber with your fists?

    Believe be, it doesn't end well.
    TOTOTOTOTOTOTOTOTOTOTOTOT
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  10. #30

    Funcom employee

    Parry will work vs. ranged (yes, MAs, you can finally imagine that you're yanking bullets out of thin air with your fingertips) - It's a few thousand years into the future, we figure that people who are advanced enough to use nanobots to completely transform themselves into other creatures can *probably* strengthen a sword/stick/whatever to block a bullet. Riposte, however, will require that the target be within melee range for the attack.
    Brad L. McAtee / Kintaii
    Former Senior AO Designer & Jack of All Trades
    (2007 - 2012)
    ~~ Twitter :: Facebook :: Norse Noir ~~

  11. #31
    keep on with the good work all i can say retired ppl will come back if this continues
    (online mostly at 17:00-20:00 GMT)

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  12. #32
    Ha! Damn I love you guys! Awesomesauce FWM! In game mail coming, parry/riposte working! Good god damn that's some fanfuggintastic news!

  13. #33
    so.. whats in it for us ranged users? nothing? thought so... oh well..

    Amonette 220 Soldier Nyrec 220 Agent Mekon 220 Crat Mekamara 220 Engineer
    ────────────────────────────────────────────
    Dark Front (Because the sun shines outta my....)

  14. #34
    Quote Originally Posted by Kintaii View Post
    Parry will work vs. ranged (yes, MAs, you can finally imagine that you're yanking bullets out of thin air with your fingertips) - It's a few thousand years into the future, we figure that people who are advanced enough to use nanobots to completely transform themselves into other creatures can *probably* strengthen a sword/stick/whatever to block a bullet. Riposte, however, will require that the target be within melee range for the attack.
    Which of course means that ranged people can block melee hits as well.

    You said it yourself. If melee weapons can block bullets from a soldier then the soldier weapon can block melee hits easily. Ranged weapons are made from futuristic material as well.

    So this means that ranged people get parry! Sweet

    PS: I'm sorry but what you just said brought the whole thing crashing down. MA's stopping bullets with their hands now? If their hands can do that why can't the rest of their bodies? Whatever their hands are covered with could just cover the rest of the body to get godmode. If you think MA's are fast enough to grab bullets from the air then I give up on any kind of immersion right now
    Last edited by Wrangeline; Oct 9th, 2009 at 16:40:30.
    Veteran of Equilibrium

  15. #35
    Parry and Riposte idea sounds like a great idea(Engie special attack blockers for melee proffs ftw!)

    I'm glad you're releasing all changes at the same time, can't wait to get stuck into that info with a fine toothcomb
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  16. #36
    35th, a round number yeah!
    Astarra "Esthaer" Hakhamaneshi, Atlantean Clan Female Pistol Nanomage Engineer 220/30/70
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  17. #37
    Quote Originally Posted by Wrangeline View Post
    Which of course means that ranged people can block melee hits as well.

    You said it yourself. If melee weapons can block bullets from a soldier then the soldier weapon can block melee hits easily.

    So this means that ranged people get parry! Sweet
    which bit of...

    Quote Originally Posted by Kintaii View Post
    The only requirement to use Parry or Riposte will be that you have a melee weapon (and yes, the MA fists weapons will count) equipped
    applies to ranged users?

    Amonette 220 Soldier Nyrec 220 Agent Mekon 220 Crat Mekamara 220 Engineer
    ────────────────────────────────────────────
    Dark Front (Because the sun shines outta my....)

  18. #38
    Quote Originally Posted by TheMekon View Post
    which bit of...

    "The only requirement to use Parry or Riposte will be that you have a melee weapon (and yes, the MA fists weapons will count) equipped"

    applies to ranged users?
    Im not talking about the CODE in place for parry. I'm talking about kIntaii's logic for why melee's can parry ranged weapons.
    Veteran of Equilibrium

  19. #39
    Quote Originally Posted by Wrangeline View Post

    So this means that ranged people get parry! Sweet
    Riposte Also, it's only fair.
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  20. #40
    Still no sign of that yellow bellied PUMPKINFACE!!!
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