amen.Originally posted by Noer
It seems that there are heavy support from Funcom's customers that this nerf is stupid and that the scopes should just be re-introduced without nerf. Maybe it would be a nice time to actually show that they listen to the customers?
Disappointed doc, having the viable way of play pvp/pvm wise for months ruined by some nerf happy designer, I'm gone the moment it hits live.
Scopes weren't that important during the uvc days , as ( uvc >> the ips/PENALTIES and work needed to equip a scope so why bother?) but now its the only crit modifier I still have, the only thing which makes my Shotgun/Class(pvp) worthwhile .. abit.
(Currently the -only- weapon worthwhile for a doc pvp wise is an ithaca snakemaster.)
This nerf makes the fast/low damage/ high crit / weapons totally useless, basicly being forced to use a most cases more ip expensive high damage / low crit gun. ( all blue for a doc, lots of ip , and a very bad attack rating).
Removing the init penalty will just give the people who have a class who can easily equip the slow/ good damage weapons another big advantage.
Had a bunch of other points, but the past has shown they might be read, but listened to is a whole different issiue.
Even tho I'd love to see Noer's suggestion.,
The devs have already made up their mind and gave cz/cos the impossible task to defend it.