In your quest to redefine the game, youre missing some simple facts.
Neutrals aren't a faction, they're individuals who choose not to serve Omni, but also choose not to fight them. Let me repeat that, you choose not to fight. If you want to fight both sides, youre just another clanner, albeit one with poor political skills. Anyone that wants to claim a piece of RK is necessarily going against omni (since they own RK), and isn't neutral anymore. The fact that theyre concentrating on the clans at the moment is irrelevant. If they win, they will turn on the neuts next. This was how the game devs have seen neuts since game launch, and it shouldn't change just because youre confused.
If you really want to be treated fairly, neuts should be locked to one side (clan or omni) the first time they team with one or the other for xp, travel freely thru a sided city, fight on the BS, use a garden key, or kill a dreadloch boss. Treated fairly doesnt mean twice as many options with no drawbacks.
How about all us fools that actually picked a side, we were supposed to get advantages for limiting our choices, instead we're now second class citizens with half the options neuts have.
Means only halfway fixed the neutral option with his 221 neut forms, the rest of the fix is to bar neuts from notum wars, bs, dreadloch bosses, and sided gardens, none of which they should ever have had access to, being a temporary nonfaction for new players to dwell in while they made their decision.