List of changes we'd like to see (Older wishlists can be found Here, Here, Here, Here, Here, Here, and Here):
UPDATED 10/01/2009
Immunities:
nothing like having that random nobody resisting every blind or root attempt...
Team Friendliness:
if loX showed something it's that we're now considered a good choice for a DD role in team, but still not the first choice... we don't have anything that makes us worth inviting...
Nano Pool and Regeneration:
As Enforcers have multiple HP buffs in their Essense-series of nano programs, NTs should have similar nano programs at the lower levels that increase our nano pool like Izgimmer's Wealth.
We could use some updates to our nano regen nanoline.
NT Cooperation:
There aren't enough incentives for NTs to cooperate.
Defensive Nano Programs/Perks/Situations:
There are not enough situational PvP defences.
We still can't blink-teleport.
We still have no illusion/distraction nanos based on holography.
GTH not being removable out of BS, and NSD/drain/UBT/snare/whatever procs not being removable at all.
ADDED 10/01/2009 NT-specific healing- We have very few self-healing options, whether they be nano program-based or perk-based... Maybe a self-only nanoprogram that converts nano points to hit points (must have a high nanocost or drain to prevent overuse/spamming)
Casting Caps and Lockouts:
We still have capped 2s cast times, meaning using /assist in raids kills your DPS. Along with it slowing down gameplay...
UPDATED 10/07/2009 Offensive and Defensive Focus lockout times are too damn long-- Why must we wait a half hour before switching from PvM to PvP or vice versa? Reduce the lockout time, or have the nano program terminate upon entering the Battlestation or provide us a nano program that can terminate the Focus lockout.
Nano casting:
We still can't cast while running, even at a penalty.
We still don't have an auto nuke so lag directly effects our DPS.
We still can't dual/triple execute nano programs, meaning we have to slowly choose between offencive and defencive actions.
What about that you can upload a nuke to your cyberdeck, that decides what damage type you do? Example: Upload IU and you get radiation. Upload IEF and you get fire.
Visual:
Our OFAB is fugly.
SL nukes need to have differences to their visuals-- possibly different colors reflecting the type of damage.
LoX Booster Items and Rare Items:
There aren't enough rare / special nano programs to keep the oldies searching and active... We didn't get anything cool in the LoX expansion
Kicker of Kell was a nice letdown.
Perks:
Program Overload Debuff should not exist. Or at least be in the same nanoline as NSD, so it can be removed.
Nanomorph perkline is a bit useless except for maybe Tick in a nanodrain setup.
Peels layer should effect every layer. Including coon and nanomage booster.
With the current changes to perk damage (that being damage-dealing perks will have the same damage type as the wielded weapon), then we will need an update to our Layers nanoline.
Level Scaling, Damage, and Alpha Ability:
NT still not being a DD prof below 215.
Expand Detonation Matrix nuke mechanics to permit more non-spammable instacast nukes.