The problem is more that there are so few viable combat false/mimic professions and because of that the useful ones are being overused. The solution is to figure out which false professions are badly underused and figure out how to make them better, so that Agents actually have options they could choose when false professioning.I only suggested it because I don't want to be a CH attached to a rifle. It gets old fast. I'd much rather do something agent-esque, and others will probably agree.
I'm just getting kinda sick of being a one trick pony. That's certainly not why I rolled an agent. I'd far rather do what I imagined when I rolled one, being able to change functionality on the fly and kill stuff like an assassin. It turns out agent is absolutely nothing like that and I should have rolled a Trox Shade.