Originally Posted by
Chrys
lol full CSS is +30bow/15 AAO off my setup - only pants. You noticed the 75 bow on ofab chest yet?
Your right, the setup would include the MP chest. But it would also include CSS head instead of MP head. Guess I missed mentioning one item, and you missed one.
Originally Posted by
Chrys
This is exactly why I asked you for a setup, because you're making numbers up.
Funny you say that. Because I just showed, as per the agent professional (and from asking other agents) that an HP/evade agent (in other words a more PvP setup agent) is around 2400 AR, and your average agent (PvP and PvM balanced) is going to be around 2600-2700 AR.
Malaxia posted showing that crats are 2400 AR or less.
Your list is not accurate. Yet I'm the one making up numbers?
Originally Posted by
Chrys
No you made the claim, I'm asking you to back it up.
Fine. Because you're obviously too lazy to do your own work, and just so that everyone can see that I'm handing you your next setup on a silver platter.
And because I did it quick and dirty, I did round the numbers for simplicity. But here's the actual numbers.
Your posted setup:
Code:
Offense modifier 260
Bow 702
Defense modifier 1100
Duck explosives 430
Dodge ranged 480
Evade close 470
Modified setup:
Code:
Offense modifier 285
Bow 979
Defense modifier 895
Duck explosives 450
Dodge ranged 580
Evade close 570
Difference:
Code:
Offense modifier +25
Bow +277
Defense modifier -205
Duck explosives +20
Dodge ranged +100
Evade close +100
So actually, I did make a mistake. It only adds 302 AR while reducing your defenses by 105. That's almost a 3 to 1 ratio (not a 2 to 1 ratio as I originally said). I had originally said a 335 point gain for a 150 loss.
Thanks Chrys for making me redo the setup! I never would have spotted my error without it!
Originally Posted by
Chrys
Setup please. I'd like a rough idea of how much off/def tradeoff we're talking about.
Nope. Figure out your own setup if you want to do pistols.
If you want to claim that I'm making up numbers, fine. But don't accuse me of lying, then turn around and ask for my setup. Guess you'll just have to believe me, or go and figure it out yourself.
Finally, nowhere did I claim that changing the setup and reducing your defenses would be the smart choice or even a good choice. I've merely shown that it's possible to do, and even shown that it's not that large of a loss to your defense.
Lets remember your original statement:
Originally Posted by
Chrys
I challenge you to find any ways to siginificantly improve the AR of a bow MP to 'decent' that can catch the other profs (a decent AR would be 2.8k, though watch fixers and agents complain their AR can't hit anything)
You asked me to improve it. I did. No where did you say "improve it without losing any defense" (though I did that too).
And of course, lets look back a few posts at one of your original claims:
Originally Posted by
Chrys
Ebag, that setup has 2k AR in nearly full CSS and certainly not skimping anywhere - maybe bow-faded eye, CSS pants and sureshots would take me to nearly 2.2k AR (note when comparing PVP setups, eg. doc/engy/etc, I assume they're wearing pvp gear too) at the cost of about 1.2k HP, crit resist and MC.
Heck, I've even shown that your claimed AR numbers for MP are completely off base without reducing your defense significantly (or even at all). You can add 250 (257 to be exact) to that setup today, and 350 once 18.0 hits. So even without losing any defense that puts us the equivalent of crats and many PvP agents.
Funny how you say I know nothing about PvP, yet you don't even know where different profs AR actually is, or even how to increase your own AR past 2k without giving up anything.
I may not know everything there is to know about every prof, but when I don't know something I go out and ask the people who do know (such as when I asked Ebon what agents AR is).
So now that I've posted the setup I used to show how to increase AR, are you going to bump MP's on your list above crats/engies/docs and put us on the same level as Agent/fixer/NT? I'm guessing not.