2hb is still a competitior in todays melee weapon and ranged weapon bracket. It has not been left behind like flamethrowers or grenades and still has some pretty good support, but we need a fourth attack to keep up with the damage of everyone else. Im stuck with 2 specials on my dreadlock bear and a 30 min recharge dimach that hardly comes close to its possible damage because enfos don't specialize in dimach. I am lagging behind other professions damage wise in pvp due to the fact that their 15-10 sec capped specials (aim shot, full auto, and sneack attack) are completely murdering players hp wise. 2hb is 2k perk damage under every professions weapon line yet we all have the same amount of attack perks. the only area I can OD a profession damage wise is in fact base damage where its possible (with a dreadlock bear) to OD just about every weapon (besides fist cus of crazy crits from MA lol) by 200-300 damage. 2hb needs a fourth attack that caps atleast 15% hp or that does 5% hp but has a 30-50% stun/int debuff around 700ish.
I was thinking the fourth attack could be based on 50% brawl skill and 50% fast attack skill along with 100% add all off to measure its accuracy and damage output. possibly making the 4th attack skill cap at 3-4k combined skill maybe (add all off+fast attack+brawl), or making it hit for 0 evades like sneack attack but having the damage based on the above mentioned stats, and have it recycle cap at 15-10 seconds like eveyrone else with the recyle capping at that 3-4k skill rating (the starting recycle time will be up to you as i don't know how recycle time is calced with skill points and different weapon). As far as geting the attack, if its to hard to program all the released 2hb weapon with the new attack then maybe construct a quest(level sclaed that can be redone several times) that unlocks an upgrade kit of different qls that we must earn to use the 4th attack. I have no problem earning the 4th attack and im sure 2hb users of every level would be up to the challenge to get the 4th attack that we need so desperately.
Perk wise we could use a damage scale up on perks to make them hit a little harder maybe by 1-2k, or we could in fact have another HUGE damage perk such as a 500-1k damage add that last 30-40secs like hammer and anvil( stacks with this perk of course) but with no ar (damage add possibly based on how much 2hb skill you currently have also having it along the lines of the 7th or 9th perk), but with a cool down of about 50 sec to 1min so that it may be refreshed constantly.(possible names: Juggernaut, Unchecked Tyrant,. possible descript: You are currently effected by <insert name here>. Your are a forced to be reckoned with.)
If the damage buff doesnt fly maybe giving the 2hb attacks other effects to aide them such as making pulverize have a scaling ac debuff that goes up in level( im thinking an ac debuff that starts at 500 and sclaes up 500 more for each 2hb perk added (15-30 sec duration)( there after) making damage our foes a little easier and helping 2hb users make the best of our higher average damage instead of perk damage(ac debuffed status could be known as pulverize, possible descrip:"You seemed a little banged up from that last blow. Your defence needs time to recouperate"). overwhelming might could have a 1k int debuff(15-20 secs), 4 sec stun( like blunt mastery level 8 perk) or a possible 1kish dot that ticks maybe 5 times making it a nice source of damage pvm wise and a actually useful pvp dot that ticks for 500 damage each(possible status: Overwhelmed, possible descript: You are feeling overwhelmed at the moment. Your opponents strength was more then you realized).
Another note is on Seismic smash. Please make it insta use. It's beena real pain timeing the hammer and anvil gracious but taxing alpha wise 7-9sec perk window to cast seismic smash. as far as I know all other profession have instant final moves I cant see why seismic smash can't be the same. It would be much more useful timing wise for pvp and pvm this way. It is also the lowest hitting final move melee profession wise seeing as it will usally hit min in sl or pvp taking its 6-8k damage potential and gimping it to around 3k. If the damage is not to be scaled up slightly on all perk attacks maybe just scale up the min and max on this move to balance it out with everyone elses final perk. If no perk damage scaling is to be done a possible 10-15k or complete AC wipe that ac debuffs to 0 could also be useful with a duration of about 30 secs to be effective would also be a nice addition making 2hb users once again capitalize not on perk damage but our high base damage.(possible status Seismic Smashed, possible descrip: "Your defence has been rendered completly useless. You can't stop shaking from the hellish impact"). Also taking away the need for hammer and anvil to be used before using seismic smash would actual cut down on the perk wait. It's a little frustrating to wait 2 mins on hammer and anvil when seismic smash only takes 1 min and 30 secs to recharge.
Finally I understand that theres always new things coming out in this game and there might not be time now to fix all the things we gamers need but please take a read, take a read and provide critism, and maybe help me figure out these these numbers to make the effects and damage balnced and effective. I tried my best to find a way to even (not unbalance) the damage given for my profession in a hope that we may be equal with all other profession/weapon types damage wise. On the positive Funcom has provided the 2hb group with excellent Attack rating(possbily the highest posible attack rating weapon class in the game if your an enforcer) and base damage and I am very happy with it. Sadly our perk damage is 2k under every one elses(and a perk with weird timing) and we have no hp cap attack( all im askin for is 15% not everyone elses 30). I hope you consider, or I hope you atleast listen to some of my argument.
side note: names for the 4th attack on 2hb( Clonk, Impact, Smash, Ground pound, Crush, Pound, Jab, poke, revenge, bludgeon, flatten, Power hit, thunderous blow) if people have any more ideas on names or the topic in genral dont forget to share :P