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Thread: TL 5 eoe twinkage

  1. #61
    Did some more numbercrunching. I looted a 186 EOE on my soon-to-be TL5 Fixer, and don't have access to halloween items. But Clan does have access to Micro sleeves now. Also prefer if I don't have to camp Fly Catcher's Specs. So here's my "lazy" setup:

    http://auno.org/ao/equip.php?saveid=159022

    It'll require a QL250ish Agility and Treatment contract though, but those are easy to get.

    Also did my best to see what the highest QL EOE possible was now (without Gunship, too much waste of IP). Using 22 AI perks, 2x QL261 Sangi pads and 1250 QL of contracts (not very realistic I know, but I was doing it for the kicks) I managed to calculate 193 but got stuck like 1 to 3 points in either abilities or treatment away from doing a 194. I'd post the setup for 193, but I destroyed it in attempts to get that little extra oomph for a 194.

    I saw earlier in the thread babek had been calculating a QL200ish, and I'd love to know how far he got with that? Since I have a QL202 EOE laying around too..

    EDIT: Keep in mind Opifexes aren't breedcapped on Agility at 168. That means you'd be able to put on a QL194 EOE at L170, theoretically.
    Last edited by Lupusceleri; Jun 13th, 2010 at 15:39:20.
    Lupusceleri L220/30/70 Agent -- Advisor of Spartans -- equip endgame AR setup endgame def setup <3 Azs wearer of Cheree's pants
    Arrowsmith -- Arafellin -- Alphacenta -- Aesculapias -- Wolfseye -- Lysdexic


    TL5 enf twink: im out those MPs are to overpowered

    crattey: The Balance Discussion forum. Where common sense goes to die.

  2. #62
    Where do i get Ql 217+ Exploiters Armor? Cant find any anywhere. Penu? Inferno?
    RK1



    220/30 Soldier, 220/22 Shade, 170/24 Agent, 150/14 NT, 150/14 Adv, 150/19 Keeper, 150/20 Crat, 165/21 Fixer, 150/20 MA, 150/18 Doc, 100/10 MP, 150/11 Trader
    60/06 Enfo, 60/06 Engi, 60/06 Fixer

  3. #63
    Quote Originally Posted by Nevo-RK3 View Post
    Where do i get Ql 217+ Exploiters Armor? Cant find any anywhere. Penu? Inferno?
    inf
    keep smiling
    Najade s, Najengi s, Najngi s, Najmp s, Shadysannz, Toccata, Frobos, Chaodoc, Najcrat, Najtank
    sannz - ENL - NR01-GOLF-11
    a time of changing has begun; the leaves are fallen and undone; inside my spirit starts to run; and all my fears are overcome. - Chiasm, Rewind, 2005

  4. #64
    Quote Originally Posted by Nevo-RK3 View Post
    Where do i get Ql 217+ Exploiters Armor? Cant find any anywhere. Penu? Inferno?
    Inf supposedly, however I haven't had anyone confirm a drop, and being unique its not like you can just check GMS
    TL 7
    RK2 - Maxisolja - 220/24 Trox Soldier | RK2 - Blitztrick - 220/25 Soli Fixer E | RK2 - Krakenz - 220/21 Trox Keep
    RK1 - Shanue - 218/30 Opi MA | RK2 - Redenf5 - 218/22 Trox Enf | RK2 - Jrollin - 214/25 Opi Shade
    TL 5
    RK2 - Memorial - 170/16 Opi Engi | RK2 - Maxisfix - 168/21 Opi Fixer E
    RK1 - Clento - 150/20 Soli Soldier | RK1 - Losodoc - 150/20 Soli Doctor
    RK2 - Loso - 150/20 Opi Advy | RK2 - Tachun - 150/13 Opi MP
    RK1 - Krakenz - 150/15 Trox Advy | RK1 - Loso - 150/13 Trox Advyoo.
    TL5 Fixer Information | GMT -08:00 West Coast Canada | Java AO Chat API | Dnet

  5. #65
    Quote Originally Posted by Maxisfix View Post
    debumping you, your idea suxxors! (ty for speaking up tho )

    Update - Possible!?!

    Using This Setup - (could someone please verify that all these items are possible to obtain such as the miy's?)

    300 Large HQ (+7 All Abilities)
    240 Treatment Contract (+24 Treatment)
    240 Strength Contract (+15 Strength)
    240 Agility Contract (+15 Agility)
    240 Sense Contract (+15 Sense)

    Comp Attribute's, FG, ES, Behe, Prod Str, Treatment Expertise, Treatment Clinic, Superior First Aid, ICRT, NS, Extruder Bar

    Would
    have 897 Str, 901 Agility, 898 Sense, 1403 Treatment
    need 897 Str, 897 Agility, 897 Sense, 1403 Treatment

    This would require me sinking 250 points of complit more IP, but it may just be worth it for the bragging rights

    PS if funcom strips me after doing this can I get all **** added back on without a problem and 6 months free play time?

    Things I would need that I don't have atm: All the 240+ miy's, 230+ lya's, 240+ Ring of Essence, 250 Xan Ability NCU's, ql 178+ Carbonan Holster unless I get AI 20
    using trader cookie ? :P thats another 2 or 5 .. dont remember ;P
    Fastshoter: 220 Agent
    Chadwill: 220 Soldier

  6. #66
    Quote Originally Posted by janneali View Post
    using trader cookie ? :P thats another 2 or 5 .. dont remember ;P
    Extruder bar included.
    Fixer issues

    Quote Originally Posted by heartless888 View Post
    fixers got 2 more hots since LE, which means their healing over time, more or less, went up 200%

  7. #67
    wat ql EOE an opi lvl 150 can equip?
    MyNameIsCani 220 Trox Solja
    Canibaal 215 Trox Enf
    Canifix 215 Trox Fix
    Pureevul 220 Trox Shade
    Canikeep 220 Trox Keeper
    Deathreturns 220 Solitus Doc
    Alphadawg 164 Opifex Fixer
    CanIKillYou 150 Solitus Adv
    Canistrikes 80 Nano Agent

  8. #68
    Around ql 170 I think, but that's just a rough calculation (without contracts)
    Fixer issues

    Quote Originally Posted by heartless888 View Post
    fixers got 2 more hots since LE, which means their healing over time, more or less, went up 200%

  9. #69
    150's can get on 165-173 (atleast opi engineers) with a bit of work and some contracts maybe higher so fixers should be able to do atleast the same if not higher.

    But...

    Lupu, why dont you include 250'sh or 265'sh miy armor in that setup? 250'sh are from borgs in pw and 265'sh are from 220 missions. I found a few 270'sh miy nano pieces even.

    Also, you can do a lot higher yutto mems without serious ip wastage by abusing a pioneer backpack + red last wish perk for double using, +30-50 more atleast.

    and what? no hi specs o.O

    near 200'sh should be quite doable.

    edit: just did the calcs on my s10 engineer, he can do upto 177 w.o, contracts and maybe 179 w. a lot of space
    Last edited by Kadjunga; Aug 11th, 2010 at 12:20:25.

  10. #70
    Quote Originally Posted by Kadjunga View Post
    150's can get on 165-173 (atleast opi engineers) with a bit of work and some contracts maybe higher so fixers should be able to do atleast the same if not higher.

    But...

    Lupu, why dont you include 250'sh or 265'sh miy armor in that setup? 250'sh are from borgs in pw and 265'sh are from 220 missions. I found a few 270'sh miy nano pieces even.

    Also, you can do a lot higher yutto mems without serious ip wastage by abusing a pioneer backpack + red last wish perk for double using, +30-50 more atleast.

    and what? no hi specs o.O

    near 200'sh should be quite doable.

    edit: just did the calcs on my s10 engineer, he can do upto 177 w.o, contracts and maybe 179 w. a lot of space
    "Lazy setup", I didn't feel like doing Hollow Island when I don't even have an EOE high enough that I would need HI specs for.
    Lupusceleri L220/30/70 Agent -- Advisor of Spartans -- equip endgame AR setup endgame def setup <3 Azs wearer of Cheree's pants
    Arrowsmith -- Arafellin -- Alphacenta -- Aesculapias -- Wolfseye -- Lysdexic


    TL5 enf twink: im out those MPs are to overpowered

    crattey: The Balance Discussion forum. Where common sense goes to die.

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