It is time to let us choose what we are tabbing. It was time in 14.2 as well, but now it really is time.
Why? Well, I can only relate to my experiences on RK2. RK2 has a fairly rigid structure of our multiple team activities, namely they are divided largely by faction, with Omni permitting Neutrals to join them, and Clans rejecting neutrals.
These are player enforced systems, that have nothing to do with anything you powers that be do.
Fine. Whatever. This thread is not about the past.
In the future, many of these arrangements will be dissolved. To a point. Since with instancing, (and this thread relates directly to APF for the time being) we're likely to have mixed faction raidforces who dont give a damn and never did give a damn about segregating the raid forces, just did so out of obedience. If they have a chance to raid with the opposing faction or no chance at all, what are they going to choose?
Right now, the game requires callers. People whos job is to pick targets, and everyone assists them. Partly because it ensures a single target will die promptly easing the burden on a tank who is probably tanking many things, and partly because tab is a whore. Calling is a highly tedious job, that players who arent calling have become sadly dependant on.
With so many mixtures of players joining, perhaps allowing us to choose how we tab is an option. Opposing factions Only / Mobs Only / Etc. Failing that, having tab within a raid interface acting like tab within a team (you don't tab your teammates) would also be a viable solution. And probably one already thought of long ago by those who maek teh coed.
The best example of tab sucking right now, is Sector 42. Where all factions are jumbled together according to the best mix of professions. Politics - wonderfully irrelevant here.
In the case of tabbing excluding your entire raid group, well, the problem solves itself making this thread largely pointless. If it doesnt, then this thread has its place.