Few months ago I started a thread about MP pvping against different professions. I made couple of suggestions/examples how to defeat different professions. At the time my knowledge of pvp was not much but since then I have gained a lot of experience and for my own surprise the strategies I suggested were pretty much correct and functional even if I was pretty much nailed by more "experienced" pvpers. Noone seemed to believe in the pwning power of new ENSD.
From experience I can say ENSD is pretty much the best nano mp has in pvp especially if you are wielding shield. Bow mps could consider ss maybe better due to their different approach. I'll give some examples. Following examples are from shield mps point of view.
Doctor: Definately best strategy is to ENSD them. Docs can remove ENSD once or twice but that is it and after that they go down. So far I have not met single doc who can survive this.
Soldier: If catched unguard ENSD is the best strategy since after AMS is prevented solja is dead meat. On the other hand even if solja could cast AMS mp is pretty much forced to ENSD soldier in order to prevent AMS cycle.
Trader: ENSD is pretty much a must or you get affected by grand theft humidity, which practically means game is lost.
Adventurer: ENSD is the best and probably only way to take adventurer down. Few tricks can be used to support the strategy but won't go into details. First of all ENSD prevents healing but also prevents advie to calm healpet, which is very important as well.
Agent/fp doctor: ENSD is must or you will end up dead. Agents can't take much of a beating so one has to be able to keep pets attacking and this can be prevented by agents snares etc. Therefore ENSD not only prevents healing but also prevents pets being immobilised.
Crat: ENSD is must or you will end up dead. Pets will be rooted etc. and same goes to yourself if crat is allowed to cast his nanos.
NT: ENSD is very risky as it is very hard to land and probably you just get tripled instead. End result would depend much on AR vs NR. In a duel it would be a huge risk to try this strategy since recovering from ENSD takes too much time. As a side note MP being NT nemesis is a joke when in reality it is often vice versa.
Enforcer: Not very familiar of the consequenses and would probably consider SS as best weapon against enfo.
Engineer: ENSD works like a charm. Engi loses control of pets, which allows you to root them with grafts or maybe with perk if trained. Prevents also debuffs etc.
MP: If you are facing bow MP SS is probably best weapon since mp with bow can't take the beating like shield mp. Against shield mp ENSD is great. Prevents debuffing etc. NSD removers can spoil the fun a bit but still worth trying.
MA: No need for ENSD since MA can't take pets beating for too long with mediocre heals. SS is therefore better since MA's have several special attacks.
Shade: Same as with MA. SS is better.
Fixer: If you are about to beat a fixer in pvp ENSD is a must. If you can't ENSD fixer there is no way to keel them. Pets will be rooted before you know and things will get difficult.
Keeper: No effects as far as I know. SS ftw.
All the strategies were tested in combat and found funcional. ENSD rox !!
*added afterwards
Ps. In reality ENSD is a must against majority of the other professions and in many cases the only way for victory.
Pps. One reason to start the thread was to ridicule especially with Chrys and Kuz since their egos prevent them being either polite or presenting facts in good spirit but they act merely as pompous themselves. Applause to these great ePeen dudus. The answers and the spirit they have already given and shown only confirms my beliefs right. I rest my case.