Originally Posted by
Wrangeline
I agree with the sentiment that the short term HoT shouldn't be "free" or possible to cast repeatedly without huge sacrifice in setup.
However, I think a fixer that uploaded a nano at 8 while only wearing selfbuffed implants should be able to cast the short term HoT ONCE. Especially by the time he is 13+.. I mean, just one time. I'm not talking about casting it over and over. Just one single cast.
This particular HoT that I'm referring to is one of the absolute lowest QL HoT's in the game. It's one of the very first nanos you get to deal with as a fixer. I don't expect new players to have easy access to any carbonum or to be implanting nanopool instead of other skills only to be able to cast this nano. By the time they have farmed enough cash to get the gear needed to cast this nano for example, they would have leveled past it in the process. I know I did.
Again, I do agree that the short term HoT should be relatively painful to cast but it should never be a problem to cast it once. If people were to use nanokit while in combat to cast it twice, then they wasted that HP by not using a HP-kit instead. So it comes down to nanocost vs max nano.
I don't think it's fair to base basic nanos on "twinking" or "getting better gear" when we are talking about such low levels. Which is the reason I'm only talking about low ql HoT's.
Anyway, this is my view on it and this is my suggestion. I suggest this because I don't think there's any point in having new fixers get slapped in the face by such a nanopool requirement. I think it would be much better to actually let new fixers try out the tools they have access to in a reasonable manner and let them worry more about nanocost and skills-planning for the slightly higher levels. You know, when they actually got more than 2 hours worth of gameplay experience under their belt.
Also, keep in mind what kind of nanos we are talking about here. The one I'm referring to heals 20 hp per tick. It's not going to discourage twinking/gear-gathering or produce the next generation of super twinks or anything by lowering nanocost on this one for example. This is a nano for new chars and basic nanos like these should be balanced for new players.
Btw, my fixer is wearing full set of implants from the fixer booth plus a few self designed and self made implants and +12 buff to all abilities. This is more than I expect a new player with a level 8-14 fixer to have.